13 minutes ago, Boom Owl said:Random Thoughts:
List building an entire list isnt a skill although it kinda is early in a point cycle or release. Netlisting isnt enough, have to be able to make small list iterations well without destroying what was a good list. Aces and Turret Aces usually arent actually difficult to play. Jousting isnt always wrong or easy or clearly defined, its a bad word. Box Formations arent always bad, just easy to counter with basically anything. Its still not your dice. Your opponent isnt slow playing. Slow play isnt the same thing as fortressing. Moving first isnt an auto loss in all matchups it just requires more effort. Turn 0 doesnt matter as much as Turns 1-3. 100% Destruction isnt necessary or more honorable. Running away can be more risky than fighting. Power Creep and Point Increases are legitimate balancing strategies, players usually have a preference for one vs the other. Bid rules arent a huge problem, high init ship cheap point costs are. Playing “bad” lists at tournaments is fun. Playing “broken” lists at tournaments is fun to. X-Wing should be balanced around Tie Fighters. Aces High is the best X-Wing format. **** takes are fun.
what happened to your font? are you ok
