Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

Just now, Sunitsa said:

What do you mean with "once time resolved"?

A time course. Instead of bar graphs with eg the number of Wedges used I could make line plots for different time periods. Eg March 20th to April 17th (or whatever 4 weeks were exactly). I did a testrun with faction percentages, and there's an interesting decrease for rebels in swiss with an increase of rebels in cuts.

The problem is that a meta analysis over 16 weeks masks different trends. For example, the number of ship combinations (archetypes) with just 1 making the cut went down. That means that the meta narrowed down and people played more and more the same ship combinations. Just adding all tournaments together does not show the trend within the wave.

forum argument: scaled pricing on upgrades is good, because instead of one price that makes it good on one to several pilots, you get multiple prices making it good on one to several pilots each, effectively multiplying the number of pilots who take it by the number of scaling steps

reality (from metawing):

  • delta 7B/CLT, shield upgrade, hull upgrade see pretty distributed use (these are the success story of price scaling, IMO)
  • stealth device does too but its like 90% pilots who've used it 2 or fewer times (in other words this card just attracts architects)
  • engine upgrade is used almost exclusively on falcons, who all pay the same large base price
  • nobody uses expert handling, but when they do, it's y-wings
  • nobody uses squad leader, but when they do, it's Muse or RZ2 generics
  • BB astro is kinda scattered all over a bit, although that's a weird exception where it scaled in price despite only being usable on one ship
  • BB-8 is almost exclusively used on Poe
  • brilliant evasion was kinda spread around
  • primed thrusters is almost exclusively on Poe and Kylo
  • supernatural reflexes is almost exclusively on Obi-wan and Kylo

conclusion: idk I'm not a scientist

14 minutes ago, svelok said:

forum argument: scaled pricing on upgrades is good, because instead of one price that makes it good on one to several pilots, you get multiple prices making it good on one to several pilots each, effectively multiplying the number of pilots who take it by the number of scaling steps

reality (from metawing):

  • delta 7B/CLT, shield upgrade, hull upgrade see pretty distributed use (these are the success story of price scaling, IMO)
  • stealth device does too but its like 90% pilots who've used it 2 or fewer times (in other words this card just attracts architects)
  • engine upgrade is used almost exclusively on falcons, who all pay the same large base price
  • nobody uses expert handling, but when they do, it's y-wings
  • nobody uses squad leader, but when they do, it's Muse or RZ2 generics
  • BB astro is kinda scattered all over a bit, although that's a weird exception where it scaled in price despite only being usable on one ship
  • BB-8 is almost exclusively used on Poe
  • brilliant evasion was kinda spread around 
  • primed thrusters is almost exclusively on Poe and Kylo
  • supernatural reflexes is almost exclusively on Obi-wan and Kylo

conclusion: idk I'm not a scientist

Hull/Shield/Stealth: All great. These are pretty simple "extra health" upgrades and the scaling works well.

Engine Upgrade/Expert Handling: Sure, EU and EH aren't widely used on a lot of ships, but these are cards mostly priced "by principle." An Engine Upgrade on a HWK is only going to be worth like 2 points, and a HWK paying the same 7 point cost as the Falcon would be absurd. The power of these upgrades is pretty closely tied to the base size and the impact a movement action has on that base size. Maybe EH could be a bit cheaper on Medium/Large (2/3/4?). As to Engine Upgrade, aren't the only two red Boost ships the Falcon and the HWK? Am I missing something? I keep hoping that whenever the Republic Z-95 comes out, it'll have a red boost action, just to serve as a place where folks could use Engine Upgrade, if they really want to (also, so that it won't just "feel" the same as a Torrent).

Squad Leader: Mixed feelings. It really was too strong before, and was one of the most common upgrades, since cheap Coordiante is really good. The scaling essentially just amounted to a straight nerf, but with the caveat that a few lower-init ships could use it.

Supernatural Reflexes: this is also kinda like Squad Leader. This was mostly a nerf for the most powerful SNR ships at the time (and I don't want an X-Wing where SNR is both powerful and cheap), but it also opened things up to generic Inquisitors, which are super fun. Not huge tournament winners, but sometimes having stuff which is just fun for more casual play is fine.

BB variants: I'm happy with this scaling, because BBs are fun to use, and there's enough restriction on them that they're not too crazy. Sure, it's kind of 1-point Supernatural Reflexes on a Blue Rookiee. But like, it'll still be a Blue Rookie, and only twice per game, and only barrel rolls, and only when you dial in a blue move beforehand.

Brilliant Evasion: I'm glad they eliminated the scaling, but more that it was buffed on the only ships where it ever made sense to take it.

Primed Thrusters: This might be where they seem to lose the line, to me. Combined with the new scaling on Inertial Dampeners and Seasoned Navigator, it just seems like "why bother?" Unlike BB-Astromech and SNR, where the lowest ships can play with something kind of fun for cheap, these are still quite expensive on low-Init ships (Primed Thrusters is never cheaper than Pattern Analyzer, for example), and it's just complexity for no reason. Simply pricing something like Seasoned Navigator for Hera is going to be fine. Inertial Dampeners can probably stand to be a flat 4-5 point cost, since the worst offender with R2-D2 Han is gone.

Are there other ships than falcon who can equip engine upgrade?

Supernatural was raised to edge of being almost unplayable, same with squad leader. Expert handling is mostly useful only on high ps ys and even then it's probably the first thing anyone would cut from a list. Stealth device is close to hull/shield upgrade while being far more luck based (although it has higher ceiling) and BBs are great on ps1 (and probably on pava?)

If anything I would like to have more scaling upgrades, but devs said they are scared of making it too complicated for the average Joe (which it's something, considering how 2.0 is getting more and more complicated than what 1.0 ever was)

5 minutes ago, Sunitsa said:

Are there other ships than falcon who can equip engine upgrade?

Supernatural was raised to edge of being almost unplayable, same with squad leader. Expert handling is mostly useful only on high ps ys and even then it's probably the first thing anyone would cut from a list. Stealth device is close to hull/shield upgrade while being far more luck based (although it has higher ceiling) and BBs are great on ps1 (and probably on pava?)

If anything I would like to have more scaling upgrades, but devs said they are scared of making it too complicated for the average Joe (which it's something, considering how 2.0 is getting more and more complicated than what 1.0 ever was)

The HWK can use engine upgrade.

Is that it though?

11 hours ago, PaulRuddSays said:

In other news, 63% of the respondents are not worried enough about the N-1. 

Your data is beautiful sir. What about the N1 should people be worried about? Have been underwhelmed myself.

What people are underestimating is FO, 5x SF are gonna steamroll.

7 minutes ago, Tlfj200 said:

The HWK can use engine upgrade.

Is that it though?

Looks like it. Odd how much more common Red Barrel Roll is over Red Boost. Could a Red Boost have been interesting on other chassis that aren't seeing as much play? (Without feeling like Engine Upgrade is an auto include)

Edited by RStan
22 minutes ago, RStan said:

Could a Red Boost have been interesting on other chassis that aren't seeing as much play?

Maybe something like... hm, a T-65 analog... with a preponderance of mod slots... known in the lore for its customizability...

opx02_engine-upgrade.png

it's on the tip of my tongue... a ship nobody uses that could've been cool with a red boost...

5 minutes ago, svelok said:

Maybe something like... hm, a T-65 analog... with a preponderance of mod slots... known in the lore for its customizability...

opx02_engine-upgrade.png

it's on the tip of my tongue... a ship nobody uses that could've been cool with a red boost...

We just need a mod that gives ships a red boost :P

I totally wouldn't staple that to Vader...

3 hours ago, impspy said:

We just need a mod that gives ships a red boost :P

I totally wouldn't staple that to Vader...

Man unironically Supernatural Vader with that would be a problem... just dial in a blue 2 bank every turn and go wherever you want

33 minutes ago, Kieransi said:

Man unironically Supernatural Vader with that would be a problem... just dial in a blue 2 bank every turn and go wherever you want

36 points, soooo.... probably not worse than Anakin, right?

3 hours ago, impspy said:

We just need a mod that gives ships a red boost :P

I totally wouldn't staple that to Vader...

Add a random drawback and make it an Illicit?

Scum totally needs nitros which can blow up in their face.

tenor.gif?itemid=11630246

39 minutes ago, Biophysical said:

36 points, soooo.... probably not worse than Anakin, right?

Probably not. SuperRoll->boost->move->action gives me the willies but costs 2 force I guess. Vader's ability gives him some weird flexibility that Anakin doesn't have.

Let's pretend I want to meme with 3 Chad silences (the 7usd clearance silencers were awesome!) but want to make the best actual list out of it. Would you go 3x optics/fanatical FOTP (could also be PA, I guess) or 2 naked FOTP + hate Kylo?

Let's further pretend I want to make a dead simple "f my dice, no frills" list for my son, 4x Heroic Red Squad Experts (with R4, I guess) or rant at FFG's life choices and try to track down the cardboard for 4x Heroic Black Squad Ace (to not get initiative killed by rebel beef)?

My 3 games of 2.0 against grown ups having to play sub optimal lists against my sons have not prepared me for these hard questions.

2 hours ago, drjkel said:

Let's further pretend I want to make a dead simple "f my dice, no frills" list for my son, 4x Heroic Red Squad Experts

Is it really a meme list if it got 1st in swiss at a 50 person HT?

To be fair, it is widely speculated that my boy Hunter is actually a tabletop demigod pretending to be human

2 hours ago, drjkel said:

Let's pretend I want to meme with 3 big silences (the 7usd clearance silencers were awesome!) but want to make the best actual list out of it. Would you go 3x optics/fanatical FOTP (could also be PA, I guess) or 2 naked FOTP + hate Kylo?

I think for 3x Silencers, I'd start with the recently buffed Fanatical Blackout, to match Kylo's init 5, and take advantage of the fact that the ones with words got buffed. I'd add either:

  • Shirtless Kylo with Fanatical Avenger (Marksmanship Recoil to proc ISYTDS would also fit, but I'd take Avenger)
  • Sense Kylo and Sienar Jaemus Engineer (he'd be the engineer on the block train)

006_PETEFREDRICKSON.jpg

Edited by theBitterFig
1 hour ago, prauxim said:

Is it really a meme list if it got 1st in swiss at a 50 person HT?

To be fair, it is widely speculated that my boy Hunter is actually a tabletop demigod pretending to be human

I promise he didn't final salvo the yeet down to get there

9 hours ago, jagsba said:

I promise he didn't final salvo the yeet down to get there

It also made top 8, maybe top 4? At a System Open. The list is really good and has come down in points so you can fit a BB on Jess and Title on her now.

1 hour ago, Quack Shot said:

It also made top 8, maybe top 4? At a System Open. The list is really good and has come down in points so you can fit a BB on Jess and Title on her now.

Sure but you can't look at a list and say 'it's good because it did well in texas.' Texas is bad at xwing.

31 minutes ago, jagsba said:

Sure but you can't look at a list and say 'it's good because it did well in texas.' Texas is bad at xwing.

What if it was Seattle?

https://listfortress.com/tournaments/717

48 minutes ago, jagsba said:

Sure but you can't look at a list and say 'it's good because it did well in texas.' Texas is bad at xwing.

If anything, success in Texas is a knock against list quality.

13 hours ago, prauxim said:

Is it really a meme list if it got 1st in swiss at a 50 person HT?

To be fair, it is widely speculated that my boy Hunter is actually a tabletop demigod pretending to be human

Good sir, the meme comments was for the Silencer list only. I wouldn't saddle my son with meme lists, I'm not a monster!

Words, while powerful, are my son's enemies as he keeps forgetting to leverage them (he's 9 after all). Heroic is pretty simple to remember "did your dice entirely screw you? try again!" Thus skipping on the whole Jess "should I use my charge now" OP words and sticking with base T-70s. Which yielded the question of "should he prefer I4 or R4 on all ships." R4 being more words, it's likely he'd forget them too!

12 minutes ago, drjkel said:

Heroic is pretty simple to remember

Heroic is impossible to forget, no matter what faction you play, or even what game you play, or even in your daily life. Every-time you whiff for the rest of your life after playing heroic, you feel strangely fine at first, almost good even. And then it hits you.

giphy.gif

Edited by prauxim
19 minutes ago, prauxim said:

Heroic is impossible to forget, no matter what faction you play, or even what game you play

Nothing pleases me more than my immediate, "Heroic..?" response when my non-Resistance opponents whiff.