25 minutes ago, Brunas said:Afterburners is pretty much synonymous with Darth Vader - more usages on him than any other pilot (or all of them combined). Vader does about as well with afterburners as without: (34% vs 34.17%):
Does this data change at all with the advent of gas clouds? (Just asking mostly rhetorically, since I doubt that info is available in any meaningful way.)
QuoteIf we're only really seeing AB on Vader (450+ compared to other pilots at around 0-10, wedge/guri at 40-50), and it's roughly an even value add on Vader, I think it's safe to say that if Vader + Afterburners is too cheap it's Vader that's too cheap.
I think you're drawing too much conclusion for (a) not enough data, and (b) an incredible soup of things swirling around Vader that make it very difficult to draw the conclusions you're drawing. To be clear, I don't necessarily think you're wrong ... I just don't think the statistics you presented provide very much support.
QuoteAt least balance wise. If you think there should be an additional tax for lack of fun or whatever for double repositioning, that's fine too, but I don't think the tournament data supports afterburners being the part of this equation that's too cheap (on vader).
For the record, there's none of that. I am the most faction- and playstyle-agnostic player I have ever known or even heard of. (I may lose the crown because I have no intention of buying Separatists, though.) I don't form opinions based on what would be "really good" (or "really bad") for a particular faction or playstyle.
QuoteI also take issue with initiative based pricing because it's so non-granular. There aren't half points, so every initiative has to either round (complicated/ugly), or just be way out of line.
I think this is the crux of your position on this ... and I don't entirely disagree with you. Init-scaling is absolutely not perfect. But IMO -- and it's tough for me to credit any disagreement, I have to admit -- Init-scaling is better than not Init-scaling. It has simply made the game better, IMO. And I'm pretty sure I've recently heard the wise advice not to let perfect be the enemy of good.
I also don't think Init-scaling's rounding errors have to be egregious or worth worrying about. If an upgrade costs the same for Init 1 and 2, and the same for Init 3 and 4, that's pretty much never going to break anything.
QuoteLet's say arbitrarily afterburners is absolutely correct at 6 on i6 (or if you hate this, some hypothetical upgrade that scales with initiative that isn't afterburners). Is it really going to be one point on Academies? For example, does 1 point afterburners (or 2 points even) for academies or generic t70s sound right or fair?
Well, you might have noticed that my scaling started at 3 points. I think 4 points for Academies or 5 points for rookie T-70s doesn't seem terribly far off.
You started at 6 points, which extrapolated to 1 point for Academies and 2 points for rookie T-70s. I submit that of course that feels not right and not fair ... you started at the wrong place and extrapolated to a wrong place. Doesn't seem surprising to me.
Edited by Jeff Wilder
Rekt