Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

3 minutes ago, RStan said:

What list(s) did you face?

4 X-Wings.

Its worth more testing probably...fortress etc.

Edited by Boom Owl
14 hours ago, Sunitsa said:

4Lom is amazing!

The sheer amount of control he and Palob could bring is incredible. Sensors and title are obviously a must and I also think he probably need fearless to bring some punch, but Elusive is also an option. Add 000 or Zuckuss and you are done, between him and the hawk your opponent will have an hard time playing the game.

Swarms might be a problem thought, the third ship probably needs to help on that matchup... Guri? Trajectory Nym? Fenn?

I haven't actually been a fan of zuckuss on 4lom so far. I've flown him with zuckuss crew several games now and I"m not sure I've actually triggered zuckuss at all. If I have, it wasn't more than once or twice. I spend too much time stressed where you can't trigger him.

52 minutes ago, Boom Owl said:

Does Drea’s ability work in 1-3 of the turret arc or just 1-2 of the dorsal?

p3 of the rr

"An arc is an area formed between the lines created by extending hash marks or arc lines printed on a ship token to range 3."

Read the rules people.

1 hour ago, jagsba said:

Read the rules people.

where do you think you are?!

14 minutes ago, skotothalamos said:

where do you think you are?!

In the unruly thread.

I didnt become a spaceship pilot by reading.

28 minutes ago, Boom Owl said:

I didnt become a spaceship pilot by reading.

I pilot. I fly.

I ain't come here to play school.

Also @Boom Owl what about Drea and 3 Crack Skulls? Or Drea, 3 Zealots, and a Z/Escape Craft.

24 minutes ago, defkhan1 said:

I ain't come here to play school.

Also @Boom Owl what about Drea and 3 Crack Skulls? Or Drea, 3 Zealots, and a Z/Escape Craft.

Without a fortress I like the idea of 3 solid generics more than a bunch of Z95s. So maybe 3 vipers, 3 kimos, 3 scruggs, 3 fangs, or even 4 Goonies.

If you don't have 3 dice, good luck trying to tickle boba and Luke to death.

2 dice attacks should be 2 hit attacks as well, or else watching random **** dodge your shots is going to suck.

401games delivered the alt art damage deck that FFG sent them late, covering the shipping and everything. Major points for them.

I also bought some Defender conversions off of @Mu0n729 so the kid will soon be operational again :D We have 6 Defenders and both love them, but not enough to end up buying 3 conversion kits for them.

Do I get to bust out broken Boba lists (or whatever else happens) if he's playing Rexler/Ryad all the time from now on? I can't believe he'll gain back his evades over rocks, that was his only weakness, not caring about paying to set up the perfect shot.

Am I alone when I say I feel like I should stick a confused emoticon over the cockpit of a Defender when using Rexlar?

I ❤️ X-Wing

I ❤️ X-Wing

Posted twice for emphasis

13 minutes ago, Boom Owl said:

I ❤️ X-Wing

13 minutes ago, Boom Owl said:

I ❤️ X-Wing

12 minutes ago, Boom Owl said:

Posted twice for emphasis

Quoted for emphasis

17 minutes ago, Boom Owl said:

I ❤️ X-Wing

4 minutes ago, Mattman7306 said:

Quoted for emphasis

Quoted again for more emphasis because (and I use this phrase carefully)...

I agree.

Also I think I made it longest on our CROATOAN before relapsing.

11 minutes ago, Mattman7306 said:

Also I think I made it longest on our CROATOAN before relapsing.

It was clear no one was following that.

So on Defenders, they seem like they really need ship counts to go down to be good, or, idk, a drastic increase in the amount of formation flying.

A defender vs a 5 dudes efficency list is not a happy camper, but vs a fat turret they seem great.

Advanced Sensors also seems great, especially as ship counts go down and you can manufacture perfect or non engages. Juke helps too, and punishes kturns.

What would you take in Empire to support a 96 point Juke Sensors Rexler to the end game?

I'm trying out 3 Strikers currently, but I feel I may be wrong.

54 minutes ago, Kaptin Krunch said:

It was clear no one was following that.

So on Defenders, they seem like they really need ship counts to go down to be good, or, idk, a drastic increase in the amount of formation flying.

A defender vs a 5 dudes efficency list is not a happy camper, but vs a fat turret they seem great.

Advanced Sensors also seems great, especially as ship counts go down and you can manufacture perfect or non engages. Juke helps too, and punishes kturns.

What would you take in Empire to support a 96 point Juke Sensors Rexler to the end game?

I'm trying out 3 Strikers currently, but I feel I may be wrong.

3 Interceptors, or 2 better interceptors + stuff.

Weird as it is to say, I think I'm coming around to Lone Wolf being better than Juke on the Advances Sensors Rexler.

59 minutes ago, Kaptin Krunch said:

It was clear no one was following that.

So on Defenders, they seem like they really need ship counts to go down to be good, or, idk, a drastic increase in the amount of formation flying.

A defender vs a 5 dudes efficency list is not a happy camper, but vs a fat turret they seem great.

Advanced Sensors also seems great, especially as ship counts go down and you can manufacture perfect or non engages. Juke helps too, and punishes kturns.

What would you take in Empire to support a 96 point Juke Sensors Rexler to the end game?

I'm trying out 3 Strikers currently, but I feel I may be wrong.

Good thing Boba is going to help bring ship counts down

21 minutes ago, Biophysical said:

3 Interceptors, or 2 better interceptors + stuff.

Weird as it is to say, I think I'm coming around to Lone Wolf being better than Juke on the Advances Sensors Rexler.

Juke is also really nice if you have other guns on target though. Ideally you want to make a list that wins fast, but Lone wolf is better in the end game.

Defenders aren't really equipped to always win fast. The probably can against 2-ship large base lists, but it's not the normal mode.

2 hours ago, Biophysical said:

3 Interceptors, or 2 better interceptors + stuff.

Weird as it is to say, I think I'm coming around to Lone Wolf being better than Juke on the Advances Sensors Rexler.

Alphas feel barrage bombers for good players.

Strikers seem to have 2 nerfs in 2nd edition.

On their Ailerons move, if they bump a ship, or go through/land on an asteroid, they skip their "Perform Action" step.

Fine about the asteroid one. Most Striker players can fly through rock fields, fine.

Super pissed about the bump one. Actively manipulating bumps with your ailerons to your advantage was awesome. :(

Strikers are so easily the most fun ship to fly.

Edited by Darth Seridur