31 player Store Champ from Littleton CO entered into List Juggler, winner was a Fenn Asajj Tugboat that wasn't Atanni. He's won two Store Champs with that list!
http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=3002
31 player Store Champ from Littleton CO entered into List Juggler, winner was a Fenn Asajj Tugboat that wasn't Atanni. He's won two Store Champs with that list!
http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=3002
47 minutes ago, Admiral Deathrain said:BD vs. QD is a good old case of why not both?
If you have to choose it does come down to what you want, though. BD is an excellent late game. QD is an excellent early game ship (read: Alpha striker). Both work well in the low 30 point level with QD at 33 minimum and BD at 31.
QD is also an excellent late game ship. You don't have to use him as an early game alpha striker. I've kept him as a mid/late game presence in all of my lists and he's served me well. People underestimate how powerfull a late game QD is.
EDIT: P.S. Is there a way I can look at all the winning Imperial lists in one place? Want to do some analysis for myself.
Edited by defkhan1I won the Endgame (Oakland, CA) 21-player store championship yesterday with:
Rear Admiral Chiraneau (46)
Veteran Instincts (1)
Rebel Captive (3)
Darth Vader (3)
Gunner (5)
Thermal Detonators (3)
Engine Upgrade (4)
"Quickdraw" (29)
Adaptability (0)
Fire-Control System (2)
Pattern Analyzer (2)
Lightweight Frame (2)
Special Ops Training (0)
Total: 100
View in Yet Another Squad Builder
One of my wins was the first-round Bye (which I can't complain about too much, since that's the first time that's happened to me in two dozen or so Store Champs over the years), and one was unremarkable, just because I have such a hugely favorable match-up.
I won an extraordinarily unfavorable match-up (mirror-match, except he had Kylo instead of Rebel Captive, which makes that a near auto-lose for me; and he's a much better Decimator flyer than I am) when my dice just went absolutely insanely hot, while his blanked out multiple times, and landed 1 damage on Quickdraw twice. Kylo only got one use -- preventing a Quickdraw fire-back -- because I piled so much damage (including a Major Hull Breach) on anti-RAC so quickly. This is the kind of game that makes me just roll my eyes when players underestimate how much luck still exists in X-Wing. Jossle's list:
Rear Admiral Chiraneau (46)
Veteran Instincts (1)
Kylo Ren (3)
Darth Vader (3)
Gunner (5)
Dauntless (2)
Engine Upgrade (4)
"Quickdraw" (29)
Adaptability (0)
Fire-Control System (2)
Pattern Analyzer (2)
Lightweight Frame (2)
Special Ops Training (0)
Total: 99
View in Yet Another Squad Builder
I lost one game in Swiss (barely, on a bad final move that could have had RAC out of range) to Fenn+FTL, Asaaj+PTL, Unkar+Perma-Cloak) against a good player I hadn't played against before, and underestimated. Clark's list:
Asajj Ventress (37)
Push the Limit (3)
Latts Razzi (2)
Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)
Unkar Plutt (17)
Cikatro Vizago (0)
Pattern Analyzer (2)
Cloaking Device (2)
Spacetug Tractor Array (2)
Total: 99
View in Yet Another Squad Builder
In the semi-finals, I barely won (1 HP left on Quickdraw) against Dan M.'s Biggs-Kanan+Zeb list. I pooched the approach, coming in one tick too fast with RAC, which kept me from arc-dodging both ships. RAC took 8 damage in the first round! But then I read Dan pretty well, and ruthlessly used the broken-@ss Large-ship boost to stay in the Ghost's Range-1 sides (while Quickdraw hunted and killed Biggs, who'd had to separate) until I had it down far enough for Quickdraw to kill. When Zeb came out on destruction, Quickdraw was blocking the K-turn, and in a rare mistake Dan deployed him so that he couldn't K-turn from there, either. So Quickdraw swung easily into tailing position. Dan was forced into a K-turn over a rock, and Zeb blew up on it.
Dan's list:
Biggs Darklighter (25)
M9-G8 (3)
Integrated Astromech (0)
Kanan Jarrus (38)
Fire-Control System (2)
Twin Laser Turret (6)
Rey (2)
Finn (5)
Tactical Jammer (1)
Ghost (0)
"Zeb" Orrelios (18)
"Chopper" (0)
Total: 100
View in Yet Another Squad Builder
In the finals, I played against Matt P., who flew straight-up Paratanni:
Fenn Rau (28)
Attanni Mindlink (1)
Autothrusters (2)
Concord Dawn Protector (1)
Asajj Ventress (37)
Attanni Mindlink (1)
Latts Razzi (2)
Manaroo (27)
Attanni Mindlink (1)
Total: 100
View in Yet Another Squad Builder
Fenn is much, much, much less frightening when you've got Gunner+Vader. (As it turned out, thanks to Quickdraw, and a nasty defensive blankout, I only had to Vader once.) It wasn't really a close game ... it's a favorable match-up for me, my dice were good, and Matt's weren't spectacular. I forgot Rebel Captive through the entire game (...), but as it went I just didn't need it. He got half-points on RAC only.
Anyway, I flew well, I think. I made two mistakes in positioning with RAC -- in one case going 1 too fast, and in one case going 1 too slow -- but it only cost me the game in one of them. On the other hand, I was in the zone with Quickdraw, reading all the near-50/50s with pretty much perfect accuracy. I didn't have a single game with bad dice, and I had one game with good dice and one game with insanely good dice ... while my opponent had really bad dice. That's fortunate enough, but that it happened in a game that was so bad a match-up for me just iced the cake.
And the plaque is nice again! Boy, that 2016 plaque sure looks lame with the others, FFG ...
(Regarding Rebel Captive ... yes, I know I should remember, but it's mandatory . All of the spectators knew I was forgetting it, but couldn't say anything about a rule being broken by both players , because of a really stupid tournament rule. That rule needs to be changed.)
Thanks to Endgame in Oakland, for hosting, and thanks to Brain F. for running the tournament so selflessly, giving up playing in it!
Edited by Jeff WilderIn DFW, Empire is 3/3 in Store Champs and each list featured Quickdraw.
Because Quickdraw is a boss.
Added the Store championship data for Goblin Games in Manhattan KS ( http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=2941 ). Only had 11 players, so there was no cut.
1st Place: Justin Geering (4-0)
-Fenn (PTL, AT)
- Kavil (TLT, VI, Unhinged, VT,
- Zuckuss (VI, K4 (or dengar, can't remember), Title, Tractor Beam,
2nd Place: Tim Smith (3-1)
- 3x Delta Squadron Pilot (X7 title, MKII Engines)
- Academy Pilot
3rd Place: Sam Osborne (3-1)
- Quickdraw (Score to settle, FCS, PA, LWF, Title)
- Backdraft (VI, FCS, PA, LWF, Title)
- Omnicron Group Pilot (Palpatine, Collision Detector)
"I was informed, by multiple sources, that the Empire was dead."
6 hours ago, Admiral Deathrain said:BD vs. QD is a good old case of why not both?
If you have to choose it does come down to what you want, though. BD is an excellent late game. QD is an excellent early game ship (read: Alpha striker). Both work well in the low 30 point level with QD at 33 minimum and BD at 31.
Quickdraws also a fantastiv end game ship if they left him full health while they killed everyone else. The less ships you have left, the scarier the revenge shots get. I've solid 2-3 enemy ships multiple times after losing the other two
28 Store Championship in Praireville, LA at Gamers Paradise. Problem with this one was that they were using the old tournament software so each win got 5 points, so I doubt they will be posting this to list juggler, unfortunately. Also, the judges played in the championship which is being reported to FFG.
Top 4
Winner: Ryan Fisher (4-1 in Swiss)
"Gerry's Kids"
-Biggs (R4-D6, Integrated)
-Jess (Adaptability, R2-D6, Integrated)
-Rex
-Braylen (R3-A2, Gunner, Title)
2nd Place: Seth Dunlap (4-1 in Swiss)
-Whisper (VI, Kallus, FCS, Adv Cloaking)
-RAC (Predator, Boshek, Kylo, Dauntless)
3rd Place: Justice Buras (5-0 in Swiss)
"Palob and the Jets"
-Palob (Determination, TLT, Greedo, Pulsed Ray Shield)
-Inaldra (Attani Mindlink, Light Scyk)
-Genesis Red (Attani Mindlink, Heavy Scyk, Heavy Laser Cannon, Stealth Device)
-Serissu (Attani Mindlink, Heavy Scyk, Tractor Beam)
4th Place: Garrett Platner (4-1 in Swiss)
-Colonel Vessery (VI, Tie X7, Twin Ion)
-Omega Leader (Juke, Comm Relay)
-QuickDraw (Expertise, FCS, Title, Lightweight)
On a note, because they were using the old software, I had to play both Ryan and Garrett in Swiss (providing their only losses) because they matched with rankings instead of random. Ryan had to play Seth and me; Garrett just had to play me. This will also be reported to organized play. Ryan then had to play Seth again in the finals.
(Two imperials in the top 4 here...yet they "can't win" according to some)
Edited by AtredesAlso, and I don't like double posting, but this is a feather in my cap...
I took Scyks to a store championship and went undefeated in Swiss. Would have been better if I could have sealed the complete victory.
Determination plus Greedo helped so much. (I got a regional bye in the last SC season with Palob+greedo so I felt I had to bring him back)
Desert Sky Games in Gilbert, Arizona had 36 players. 5 rounds to a top 4.
Winner: Hart Shafer
Runner-up: Iain Hamp
Top 4: Phil Booth
Top 4: Scott Forster (me)
1 hour ago, Atredes said:28 Store Championship in Praireville, LA at Gamers Paradise. Problem with this one was that they were using the old tournament software so each win got 5 points, so I doubt they will be posting this to list juggler, unfortunately. Also, the judges played in the championship which is being reported to FFG.
On a note, because they were using the old software, I had to play both Ryan and Garrett in Swiss (providing their only losses) because they matched with rankings instead of random. Ryan had to play Seth and me; Garrett just had to play me. This will also be reported to organized play. Ryan then had to play Seth again in the finals.
Judges are allowed to play in Store Championships as long as there's more than 1 judge. It's when you get to Regionals and above that the judge isn't allowed to play. Old software has potential to be an issue if you run into modified wins or draws. If you don't have those happen, it's not a huge deal if people get 5 points instead of 1 for a win. Matching by rankings instead of random of course is also wrong.
8 hours ago, Tbetts94 said:Congrats! I've been thinking about running them at this next one. There's not many Scouts in my meta for blocking and not many Miranda's. Just can't fly stupid and it should be pretty good matchups overall for me. Did you run Swarm Leader or Juke?
Vessery with Juke, X7, MK. II, Ryad with PTL, X7, MK. II, Delta with X7.
I killed 6 JM5K's in 6 games. 2 Dengars, 1 Manaroo, 3 Contracted Scouts. Having the Delta to block allowed my other ships to land and get their actions. Ryad normally has plenty of options with the different K-turns available, but normally I could keep ships from blocking Vessery by planting the Delta in their way.
40 player Store Championship in Brisbane, Australia. 5 rounds to a top 8.
Champion : Morgan Reid (7th in Swiss)
Runner Up : Jaren Foss (5th in Swiss)
Top 4
Dan Stallard (3rd in Swiss)
Thomas Dobson (8th in Swiss)
Top 8
Jason Whitaker (1st in Swiss)
Bryan Gagen (2nd in Swiss)
Ben Doyle (4th in Swiss)
Garreth Phillips (6th in Swiss) - little info here, unfortunately. Both were VI'd, Bossk had a Mangler.
there's the inquisitor!
squishy as he is, you'd think the FAQ essentially telling us that neither the fang title nor thrusters work against him would have him popping up like hotcakes for all the goddamn raus we gotta deal with
also thrusters for all the **** turrets
Edited by ficklegreendice47 minutes ago, Trespasser 989 said:Vessery with Juke, X7, MK. II, Ryad with PTL, X7, MK. II, Delta with X7.
I killed 6 JM5K's in 6 games. 2 Dengars, 1 Manaroo, 3 Contracted Scouts. Having the Delta to block allowed my other ships to land and get their actions. Ryad normally has plenty of options with the different K-turns available, but normally I could keep ships from blocking Vessery by planting the Delta in their way.
Nice! I was running triple Defenders and that version up until December when I simply got bored of playing them lol. I think it's time for me to go back to them!
59 minutes ago, ficklegreendice said:squishy as he is, you'd think the FAQ essentially telling us that neither the fang title nor thrusters work against him would have him popping up like hotcakes for all the goddamn raus we gotta deal with
Unfortunately, while he deals with Rau well, he's a free bundle of 31 points to any K-wing.
Which is the Empire's problem overall, really. You can handle one aspect of the meta just fine, but then you near immediately lose to the next one.
1 hour ago, Trespasser 989 said:Vessery with Juke, X7, MK. II, Ryad with PTL, X7, MK. II, Delta with X7.
I killed 6 JM5K's in 6 games. 2 Dengars, 1 Manaroo, 3 Contracted Scouts. Having the Delta to block allowed my other ships to land and get their actions. Ryad normally has plenty of options with the different K-turns available, but normally I could keep ships from blocking Vessery by planting the Delta in their way.
I won my final match with 3 K-wings versus 2 jumpmastet was successful due to rock placement and blocking to set up mines. From a technical standpoint, it was probably the best game i have ever played.
Game starts 34 mins in:
http://www.twitch.tv/tier1cards/v/152630136?sr=a&t=2042s
Edited by balindamood35 minutes ago, DR4CO said:Unfortunately, while he deals with Rau well, he's a free bundle of 31 points to any K-wing.
Which is the Empire's problem overall, really. You can handle one aspect of the meta just fine, but then you near immediately lose to the next one.
I've tried to say this in a lot of places, so I'll continue here. One low HP ace vulnerable to K-wings does not make a list vulnerable to K-wings. You pair him with some SFs, who really handle K-wings okay, and you end up with a list perfectly capable of having a competitive game against K-wings.
7 minutes ago, Biophysical said:I've tried to say this in a lot of places, so I'll continue here. One low HP ace vulnerable to K-wings does not make a list vulnerable to K-wings. You pair him with some SFs, who really handle K-wings okay, and you end up with a list perfectly capable of having a competitive game against K-wings.
I agree. I think anyone who has put some time into flying k-wings with mines will quickly learn ways to fight them with interceptors. I am perfectly comfortable doing it, but it is not as easy as other matchup for aces.
4 hours ago, VanderLegion said:Judges are allowed to play in Store Championships as long as there's more than 1 judge. It's when you get to Regionals and above that the judge isn't allowed to play. Old software has potential to be an issue if you run into modified wins or draws. If you don't have those happen, it's not a huge deal if people get 5 points instead of 1 for a win. Matching by rankings instead of random of course is also wrong.
According to the most recent packet they sent out, Judges are not supposed to play at Store Championships.
9 minutes ago, Atredes said:According to the most recent packet they sent out, Judges are not supposed to play at Store Championships.
According to the Tournament Rules, they are allowed. Store Championships are explicitly Relaxed tier events, and judges at such events may play provided they appoint a second judge.
Edited by DR4CO1 hour ago, Atredes said:According to the most recent packet they sent out, Judges are not supposed to play at Store Championships.
I haven't seen any packets (I didn't judge one), but as DR4CO said, the tournament rules say it's allowed, and the judges played at both SCs I went to.
15 hours ago, defkhan1 said:QD is also an excellent late game ship. You don't have to use him as an early game alpha striker. I've kept him as a mid/late game presence in all of my lists and he's served me well. People underestimate how powerfull a late game QD is.
EDIT: P.S. Is there a way I can look at all the winning Imperial lists in one place? Want to do some analysis for myself.
9 hours ago, VanderLegion said:Quickdraws also a fantastiv end game ship if they left him full health while they killed everyone else. The less ships you have left, the scarier the revenge shots get. I've solid 2-3 enemy ships multiple times after losing the other two
You are right, Quickdraw isn't just alphastriking, but rather striking whenever she starts to be attacked. Most people I play against hate her so much at this point, though, that that always coincides with alphastriking.
On 18.06.2017 at 6:15 AM, thestggrwng said:Store championship today in Lincoln Nebraska. 20 players cut to top 4
2nd place: Dustin Poskochil 5-1
Dengar - attani, inspiring recruit, overclocked Agro, scavenger crane, countermeasures
Fenn Rau - AT, attani, title
Inaldra- light scyk, attani.
The overclock attani was great. Dengar was loaded with stress but kept giving fenn more as he was spending and regaining. The winner was just incredible firepower.
Oh cool, i won a german Store Championship (32 players) with a similar list last weekend (and made 21. of 340 at Europeans )
I wanted to play Inaldra as well but the ship is not tournament legal in germany yet (the german version of the ship is available since Monday i guess)
I played Dengar with HotShot-Copilot. I really love this crewcard.
Dengar (33)
Attanni Mindlink (1)
Hotshot Co-pilot (4)
R4 Agromech (2)
Punishing One (12)
Fenn Rau (28)
Attanni Mindlink (1)
Autothrusters (2)
Concord Dawn Protector (1)
Kaa'to Leeachos (15)
Attanni Mindlink (1)
Total: 100
Edited by Backfire84