...the wave 7 article was 25th August, so more than a month ago... hurry up Moff Jerry, or the Emprah will send his black-caped goon to make you double your efforts.
Article Predictions. Mostly General Discussion. But there's definately some Predictions scattered throughout.
5 hours ago, Green Knight said:Ok @Drasnighta this has gone on long enough. I demand you use you special powers of logic to summon an article!

On 9/15/2017 at 8:59 AM, CaribbeanNinja said:Hope for what?
Today is the day? I know there is a 0.0000000001% chance...
But I'm so ready though.
It is now September 26th. Odds are good that we get new wave around December 21. That is 63 weekdays till release. So a 1.58% chance of each day having an article.
But there would be two articles, so a 3.16% chance really.
But it they wouldn't release the articles day off. Probably 3-4 weeks out at latest. So then we are looking at a 43 weekday window for articles and about a 5% chance a day at getting one of the two coming articles
Just now, Church14 said:But it they wouldn't release the articles day off. Probably 3-4 weeks out at latest. So then we are looking at a 43 weekday window for articles and about a 5% chance a day at getting one of the two coming articles
Previously, I'd agree with you.
But Imperial Assault just reset that precedence for us, having a detail article for their 3 small boxes day-of-release.
46 minutes ago, Drasnighta said:Previously, I'd agree with you.
But Imperial Assault just reset that precedence for us, having a detail article for their 3 small boxes day-of-release.
Disregard IA. Don't you know Legion killed it?
54 minutes ago, Drasnighta said:Previously, I'd agree with you.
But Imperial Assault just reset that precedence for us, having a detail article for their 3 small boxes day-of-release.
Day of release? The upcoming page shows these still on the boat, and the packs were announced months ago along side Heart of the Empire.
Im not following here.
9 minutes ago, GrandAdmiralCrunch said:Day of release? The upcoming page shows these still on the boat, and the packs were announced months ago along side Heart of the Empire.
Im not following here.
No, its my mistake there...
... I was relying on a promotion I was sent that was saying they were being released. They're not yet. So yes. We're still time out.
This is what happens when I don't double check myself ![]()
19 minutes ago, Undeadguy said:Disregard IA. Don't you know Legion killed it?
From the stink that's being kicked up, the fact that they are not the exact same model scale is going to kill Legion, because who wants to buy things twice?
Or something like that.
20 minutes ago, Undeadguy said:Disregard IA. Don't you know Legion killed it?
How much of this do you think is really true? I definitely feel it. I'm wondering if there are other factors at play...getting away from the "Board Game" aspect and focusing on the miniatures license?
2 minutes ago, Drasnighta said:No, its my mistake there...
... I was relying on a promotion I was sent that was saying they were being released. They're not yet. So yes. We're still time out.
This is what happens when I don't double check myself
IA and Armada are my favorite games right now, and I've been keeping an eye out for the new IA wave to drop.
When you said that I thought I had missed something.
Its cool. ![]()
3 minutes ago, CaribbeanNinja said:How much of this do you think is really true? I definitely feel it. I'm wondering if there are other factors at play...getting away from the "Board Game" aspect and focusing on the miniatures license?
I thought about getting into Legion for about 30 seconds before I realized it wouldn't be compatible with IA and no campaign play.
I understand why. You don't want new players competing with IA players that have huge collections already.
Still- IA scratches all my Star Wars ground combat itches.
I do want that Legion speeder bike and AT-RT though.
Just now, GrandAdmiralCrunch said:I thought about getting into Legion for about 30 seconds before I realized it wouldn't be compatible with IA and no campaign play.
I understand why. You don't want new players competing with IA players that have huge collections already.
Still- IA scratches all my Star Wars ground combat itches.
I do want that Legion speeder bike and AT-RT though.
Yeah and it seems like its a totally different game and feel.
I have invested heavily into IA, and love the campaign system. I see myself getting whatever FFG puts out for it just to continue to have a copy.
3 minutes ago, CaribbeanNinja said:Yeah and it seems like its a totally different game and feel.
I have invested heavily into IA, and love the campaign system. I see myself getting whatever FFG puts out for it just to continue to have a copy.
Absolutely, I'm also really looking forward to the App. I would love some solo/co-op play.
An Armada expansion, with a campaign system similar to IA, would be absolutely epic. It would take a boatload of work for sure, but having a story, the chance to grow your fleets, (in a different fashion than CC) really appeals to me.
Wasn't there an X-Wing story based campaign?
Just now, CaribbeanNinja said:An Armada expansion, with a campaign system similar to IA, would be absolutely epic. It would take a boatload of work for sure, but having a story, the chance to grow your fleets, (in a different fashion than CC) really appeals to me.
Wasn't there an X-Wing story based campaign?
Fan based. Heroes of the Aturi Cluster. Really well done. FFG should have either bought the rights and published it, or create their own version.
Man I might just have to come up with some sort of house game.
Imagine having all of the upgrade cards shuffled and then drawing them to see what upgrades you can buy (like IA.) That would be awesome.
I could see 3v1 being a thing too. Rebels have 3 small fleets while the empire has a bad@$$ 400-500 point fleet.
1 minute ago, CaribbeanNinja said:An Armada expansion, with a campaign system similar to IA, would be absolutely epic. It would take a boatload of work for sure, but having a story, the chance to grow your fleets, (in a different fashion than CC) really appeals to me.
Wasn't there an X-Wing story based campaign?
Kind of.
Each of the major X-Wing expansions have their own little set of missions, and the Epic ships have short kind of run-along campaigns... But they're generally dismissed as there's little here-or-there in them. They are purely to showcase the inclusion of the Epic ship and give you little input otherwise.
36 minutes ago, Drasnighta said:From the stink that's being kicked up, the fact that they are not the exact same model scale is going to kill Legion, because who wants to buy things twice?
Or something like that.
I disagree. There is a lot more people interested in Legion than IA because it's a legit mini game. My area has more people interested in Legion than Armada. Plus IA is nonexistent.
Plus, I never got into IA. And there is nothing stopping you from using IA minis for Legion.
Just now, Undeadguy said:I disagree. There is a lot more people interested in Legion than IA because it's a legit mini game. My area has more people interested in Legion than Armada. Plus IA is nonexistent.
Plus, I never got into IA. And there is nothing stopping you from using IA minis for Legion.
I was speaking of the discussions of sorts in both the IA and Legion Sub-Forums.
Not any real-life scenario.
38 minutes ago, CaribbeanNinja said:How much of this do you think is really true? I definitely feel it. I'm wondering if there are other factors at play...getting away from the "Board Game" aspect and focusing on the miniatures license?
I think it will. Legion will have better rules because it is incorporating aspects of all the Star Wars games that came before it. Movement is way better than squad movement in Armada. Objectives and deployment are better than Armada. The game is based on skirmish style which is better than whatever IA has. Minis are higher detail. You get to play on a 6x3 with your own terrain.
I certainly think Legion will be successful. More so than IA and Armada. Possibly rivaling X-Wing.
3 minutes ago, Drasnighta said:
I was speaking of the discussions of sorts in both the IA and Legion Sub-Forums.
Not any real-life scenario.
I don't visit the IA forums. I was in the Legion forums but the constant ******* about the game drove me away. I'd hardly consider the content in either forums to be indicative of how the game will sell. There is a handful of us on the Armada forums and there is no way we are indicative of the entire player base.
Plus the Legion forums hasn't really taken off nor does it have the type of traffic IA, Armada, or X-Wing has.
2 minutes ago, Undeadguy said:I think it will. Legion will have better rules because it is incorporating aspects of all the Star Wars games that came before it. Movement is way better than squad movement in Armada. Objectives and deployment are better than Armada. The game is based on skirmish style which is better than whatever IA has. Minis are higher detail. You get to play on a 6x3 with your own terrain.
I certainly think Legion will be successful. More so than IA and Armada. Possibly rivaling X-Wing.
Legion has a high point of entry like Armada. I know for lots of people I know that has kept them from Armada, it may keep them from Legion as well. I for one am looking forward to Legion, I love Armada but never really got into X-Wing or Imperial Assault. I just prefer the more Epic feel of Armada and Legion.
Just now, Undeadguy said:I don't visit the IA forums. I was in the Legion forums but the constant ******* about the game drove me away. I'd hardly consider the content in either forums to be indicative of how the game will sell. There is a handful of us on the Armada forums and there is no way we are indicative of the entire player base.
Plus the Legion forums hasn't really taken off nor does it have the type of traffic IA, Armada, or X-Wing has.
But you see my point, right?
That my whole comment was tongue in cheek based with the entire premise that you just described above.
Sheesh. Too many people take what I say absolutely literally, even outside of the Rules Forum ![]()
Now, for realistic assessments:
Legion will never rival X-Wing.
Not until X-Wing is dead and unplayed.
AND
Not until there's more than just Rebels vs Empire.
The entire secret to X-Wings success, unlike every other FFG Star Wars Game, Legion Included, is that it has the total combination of:
1) Quick accessability and Playtime.
2) Prepainted, Detailed Miniatures
3) Short sharp games, allowing multiple replays
4) Excess expandability
Outside of that, the whole comparison with 40k and those other games is very difficult to make, not because of any difference in rules, but because the choice in 40K is HUGE. There are SO MANY DIFFFERENT things to choose from there. Books of releases, multiple races, multiple sides, all playing in their distinct ways.
legion needs to provide that accessability, and the "Two Sides" aspect doesn't cut it now. And won't for a long time.
None of the FFG games, Armada and Legion included, have all of those... (Armada failing on Short games and Quick accessability, legion failing on Quick accessablity and Prepainted miniatures).
30 minutes ago, Drasnighta said:legion needs to provide that accessability, and the "Two Sides" aspect doesn't cut it now. And won't for a long time.
I really feel as if legion may have been better off starting in the clone wars conflict. Given the existing canon, they'd have access to more variations right away. There were so many clone specializations and droid variations, as well as 1 or 2 manned vehicles.... It'd have been a good fit (in my opinion anyways). If it's supposed to be a war game on the scale of 40K the galactic civil war seems a little small. Other than Endor (and I exclude Hoth because of how shamelessly one sided that was) did the rebellion ever really have ground warfare? (I suppose Jakku would count? was there ground combat? There were AT ATs) I was under the impression that they were typically very small skirmishes using guerrilla tactics to hit and run.
Edited by Darth SanguisI mean, don't get me wrong... I'm really waiting for more information.
Thrawn as a game mechanic, could and will very quickly lure me to the Empire.
But that's because I'm feeling a bit of Rebel Burnout. I really enjoy using Bomber based lists, but I've been pretty well shoehorned into using Sato with those...
This is all local meta, of course, but in essence:
Dodonna is otherwise so popular - we had a local fleet patrol where every Rebel Admiral present was Dodonna. So I kind of want to avoid the saturation.
Cracken needs speed 3-4 ships, and with my prevelence for MC80As and Peltas, he's not exactly suited. Also, skirting at speed 3 with Neb-Bs and AFs is tricky to coordinate a squadron force with at the same time.
Madine needs Nav commands to really shine, not Squadron Commands.
Garm is my absolute favourite of all time. Hence why I'm not allowed to play him for the time being. I've been instructed to break out of the "Garm Default" rut.
Ackbar and Leia are also very expensive. Essentially, Ackbar is a potential, because he needs bombers to assist, but I also refuse to fall into the "1 combat so many flotilla" arctypes that tend to follow around him. Also, I want to look at Bs and Ys, not Rogues... Leia on the other hand, well, most of the carriers want to be doing Squadron and something else. Which is counter-productive with Leia... But still. Unsold.
So yeah, that basically leaves me with Sato, who actually requires those Squadrons to be there (and I find hefty bombing is instant synergy with him)... Since I'm investing in Squadrons anyway...
... I just can't find a build I otherwise like, and feel a little stale... So maybe Raddus Shenanigans (and my absolute love and desire for Board Control and Board State will help there, too... I mean, Nose-Punch is all about asymmetric psychological warfare - where to drop a large ship later in the turn also fits to that) will refresh my Rebel desire... but at the moment. I'm just feeling very burned out.
Having a string of horrible games hasn't helped, either. Those sorts of games where you just don't have fun.