Article Predictions. Mostly General Discussion. But there's definately some Predictions scattered throughout.

By Drasnighta, in Star Wars: Armada

3 minutes ago, Rimsen said:

Distance 1 from SquadA but out of distance of of SquadB. But stay in distance 3 of Toryn far, distance 5 of BBC, close-medium of FCT, etc

I agree, but then it's not the squadron game which is broken, it's the way cards (or named) interact with the squadron game.

something drastic could be making named really unique, with a draft system for the event in place. (or for the round)

or you could limit fleets to 6 (8?) titles/named...

This is a huge Meta Modification though

In some ways the squad game is lacking. Look at the swarms in RotJ & R1.

You cant really play that in the game. A reasonably competitive list would struggle to activate a very large fighter swarm.

Fixing that would help fix ace only lists, which don’t seem very thematic to me.

Edited by ISD Avenger
7 minutes ago, ISD Avenger said:

In some ways the squad game is lacking. Look at the swarms in RotJ & R1.

You cant really play that in the game. A reasonably competitive list would struggle to activate a very large fighter swarm.

Unless you follow the view that a fighter 'squadron' in Armada does actually represent a squadron of roughly 12 fighters, in which case just fielding 3 X-Wing squads means that there are 36 fighters present, which is approximately what were present at Scarif.

1 hour ago, GhostofNobodyInParticular said:

Unless you follow the view that a fighter 'squadron' in Armada does actually represent a squadron of roughly 12 fighters, in which case just fielding 3 X-Wing squads means that there are 36 fighters present, which is approximately what were present at Scarif.

I absolutely hold this view - I’ve never assumed that either the number of ships on the peg or the number of hull points were anything other than a visual representation/mechanics value to make the game work.

Edited by Bakura83
3 hours ago, GhostofNobodyInParticular said:

Unless you follow the view that a fighter 'squadron' in Armada does actually represent a squadron of roughly 12 fighters, in which case just fielding 3 X-Wing squads means that there are 36 fighters present, which is approximately what were present at Scarif.

I do. However I was referring more to the monster tie swarms really

24 minutes ago, ISD Avenger said:

I do. However I was referring more to the monster tie swarms really

Well you can fit, I believe, 16 TIE squads in a fleet at 128 points, which represents 192 fighters. I'd call that a pretty large swarm.

How much is normal? I seem to recall ISDs carrying 72 and SSDs carrying 144.

Edited by GhostofNobodyInParticular
3 hours ago, GhostofNobodyInParticular said:

Unless you follow the view that a fighter 'squadron' in Armada does actually represent a squadron of roughly 12 fighters, in which case just fielding 3 X-Wing squads means that there are 36 fighters present, which is approximately what were present at Scarif.

They were pushing 70 at Scarif according to Wookiepedia.

Just now, Forresto said:

They were pushing 70 at Scarif according to Wookiepedia.

70 total fighters, or just X-Wings? You can fit 10 X-Wings in a fleet, or 120 fighters.

Just now, GhostofNobodyInParticular said:

70 total fighters, or just X-Wings? You can fit 10 X-Wings in a fleet, or 120 fighters.

Sorry I misread your original post. You were talking simply X Wings.

Apparently they had 42+ X-Wings and 22+ Y-Wings.

But 42 is the conservative estimate so it’s possible they had more.

2 hours ago, GhostofNobodyInParticular said:

Well you can fit, I believe, 16 TIE squads in a fleet at 128 points, which represents 192 fighters. I'd call that a pretty large swarm.

How much is normal? I seem to recall ISDs carrying 72 and SSDs carrying 144.

True. However I originally said competitive list, which wouldn’t really work with 16 generic ties. Commanding them would prohibit it if nothing else.

2 minutes ago, ISD Avenger said:

True. However I originally said competitive list, which wouldn’t really work with 16 generic ties. Commanding them would prohibit it if nothing else.

I must have missed that word.

16 minutes ago, ISD Avenger said:

True. However I originally said competitive list, which wouldn’t really work with 16 generic ties. Commanding them would prohibit it if nothing else.

Why assume a massive TIE swarm is good in universe? The only time we see so many is Scarif, where they seem to do surprisingly little and the Empire loses.

Now, the smaller group of TIEs in ANH, or the 134 points of squads at the battle of Endor (probably commanded by Sloane...😁) Those might work.

17 minutes ago, The Jabbawookie said:

Why assume a massive TIE swarm is good in universe? The only time we see so many is Scarif, where they seem to do surprisingly little and the Empire loses.

Now, the smaller group of TIEs in ANH, or the 134 points of squads at the battle of Endor (probably commanded by Sloane...😁) Those might work.

I think the CGI team got carried away...

36 minutes ago, The Jabbawookie said:

Why assume a massive TIE swarm is good in universe? The only time we see so many is Scarif, where they seem to do surprisingly little and the Empire loses.

Now, the smaller group of TIEs in ANH, or the 134 points of squads at the battle of Endor (probably commanded by Sloane...😁) Those might work.

Endor is also a massive swarm.

Edited by Madaghmire
7 minutes ago, Madaghmire said:

Endor is also a massive swarm.

Fair enough, there were definitely vastly more fighters off screen. Proportional to the massive number of Star Destroyers, though, I’d say our squadron allowance is right about on target.

20180603_101637.jpg?w=768

In the above picture from Euros my squads are in dark blue and orange colours. My squads are spread out over a wide area. By doing this I have the ability to strike a focused area without being at risk of being alpha'd by a Ten Numb triple hit on the whole gang.

At this moment I am in total control of how the squad fight is initiated. My opponent @Lightrock could only continue to maintain his fortress.

(Yes this was a cut game and ultimately I could not break the fortress that day)

Nevertheless, and I hope Lightrock will agree, because of the bubble effects in Armada if you spread your squads wide you have far more control on the battle. Its a different style of play, and one that is criminally underused imo.

11 hours ago, Ginkapo said:

Maybe, just maybe.

Spread your squadrons out. Everyone clumps them for no good reason. A few lists are best clumped, most are not.

It really does seem like the people complaining about squadrons have no idea how to actually play their squadrons.

5 minutes ago, dominosfleet said:

It really does seem like the people complaining about squadrons have no idea how to actually play their squadrons.

Really?

I'm pretty sure I have a vague idea how especially Empire squads play (and how to murder rebel squads).

9 minutes ago, dominosfleet said:

It really does seem like the people complaining about squadrons have no idea how to actually play their squadrons.

Certain squad compositions (many of the popular ones) do get defensive bonuses from clumping.

So dont tarnish me with your brush. I argue that there are alternative ways to play, but I wont argue that clumping is always the incorrect play.

59 minutes ago, Green Knight said:

Really?

I'm pretty sure I have a vague idea how especially Empire squads play (and how to murder rebel squads).

accurate, I was obviously speaking directly to you green. ONLY YOU, no one else, ever.

54 minutes ago, Ginkapo said:

Certain squad compositions (many of the popular ones) do get defensive bonuses from clumping.

So dont tarnish me with your brush. I argue that there are alternative ways to play, but I wont argue that clumping is always the incorrect play.

Overreact much?

16 minutes ago, dominosfleet said:

accurate, I was obviously speaking directly to you green. ONLY YOU, no one else, ever.


And exactly who then, are you referring to?

Because it's a pretty sad technique to just 'the haters are those of lesser skill".

Can't you make some examples or contribute meaningfully?

Can I request this gets dropped before we’re deep in the realm of personal attacks, even unintentionally?

This post has been Drasnighta’d. Move along.

Edited by Bakura83
1 minute ago, Drasnighta said:

Can I request this gets dropped before we’re deep in the realm of personal attacks, even unintentionally?

So how about that article showcasing the latest FFG releases?