Can someone help me understand the point of far off monster spawns? If I am reading the rules right, if they do not have line of sight they will just sit there and never act.
There have been a number of quests now that have spawned a monster near the beginning tile after we have opened doors like 2 tiles further in, so never any way that that monster would have line of sight on us. So wouldn't it just sit there forever? Seems like a waste and makes the game easier, since there will be a wasted monster activation.
Any help is much appreciated.
OH! And "The Tides that Rust" just got added to the app today, so hopefully that means it is coming out soon!
(just got into this game, and **** has it killed my completionist side... and my wallet)