Very impressive! Can you do interiors with that tool as well? 'cause floor plans and renderings together would be a thing of beauty, IMHO.
I'm actually working on the interior bulkheads right now. Some of the finishing will be done in DAZ because I want to keep the interior relatively modular. The one thing I'm not sure about is modelling most of the panel line details on the hull. For some pane lines I was able to use the actual vertex lines, but for a lot of them, they conflict with the vertex lines. This means I'll probably need to UV map this monster and make a bump map for the panel lines.