I think Luke is really worth his points. On a Falcon with 1 predator reroll, Luke doubles your chanches for 3 hits out of 3 dice on the second attack compared to a normal gunner/predator.
Edited by AssortedNeedlesLuke Skywalker crew needs new life
Gunner is allowed on huge ships now, i imagine he'd be great on huge ships.
WHAT?!
I don't believe you.
It has already been pointed out but the original ruling was quickly changed. The part about Luke/Gunner preventing the ship from making any more attacks really puts a stop to the most potential abuse. I'm sure many people were seeing those as being usable for every hardpoint a ship had but that isn't the case. Now Luke/Gunner could get you one more primary weapon shot but if used that means no more attack for you.
Now on a huge ship that normally can not modify Focus results Luke could be an improvement over Gunner but that is a pretty specific case. IF his ability allowed one die in the initial attack to be changed from an eye to a boom then maybe the two points over a Gunner would be worth it but as it stands he's hard to justify. As for offering improvement I'd rather see other things boosted first although it could be possible to improve Luke via the FAQ/errata.
I just mean his ability to convert a focus, maybe not the best utility but if you've been getting bum dice then it could be worth it.Gunner is allowed on huge ships now, i imagine he'd be great on huge ships.
Gunner and Luke are only useful on the last attack of the round that a huge ship makes, which makes them kind of lackluster for their cost.
You'd probably be better off bringing Esege with Recon Specialist along. He'd let you change all of the eyeballs on two attacks per round into hits.
Spend 4 points on a Comms Booster to get a third focus each round to use. Garven or Kyle would allow you to add even more (but that starts to get silly expensive).
Edited by WWHSDI think Luke is really worth his points. On a Falcon with 1 predator reroll, Luke doubles your chanches for 3 hits out of 3 dice on the second attack compared to a normal gunner/predator.
Assuming no focus token (because we want to show off Luke, right?) the chance to roll 3 hits with Predatoir is:
31.25 %
With Predator+Luke it is:
39.0625%
Which is 125% of the baseline value. It's substantial but certainly not double the chance. Is this worth 2 points?
Probably in a vacuum it is, but oftentimes there will be better options. Fat Falcons seem the obvious targets for this.
Edited by CelesWhen was the last time you actually saw Luke Skywalker crew get used.
Last week. By a player who's won a National. In a squad he's planning to take to a highly-competitive X-wing event later this year.
Luke crew is fine.
I just think that if Luke crew never came out.... and just came out NOW for the first time... it would be something totally different and would more easily fit into builds.
My issue with Luke isn't his point cost really... it's the fact that Gunner is taken over Luke 99% of the time.
Edited by CrabbokLuke Skywalker along with Predator, rolling with Han:
For when Soontir absolutely, positively, MUST die!
66% of that is because Gunner is trifactional and Luke is monofactional. How many Rebel builds use Gunner?
Pretty much the only Rebel ship that uses a Gunner with any regularity is the Falcon, and then it's a question of opportunity cost for those two points.
Edited by Blue FiveImagine there was another version of Palpatine called "Evil Dude".
Evil dude costs only 6, but has one restriction - he cannot change a die to a crit result.
Then Palps would never again see the light of day.
Imagine there was another version of Palpatine called "Evil Dude".
Evil dude costs only 6, but has one restriction - he cannot change a die to a crit result.
Then Palps would never again see the light of day.
Well, no. But it would be because Evil Dude is stupidly overpowered rather than any problem with the Emperor...
I did a poor mans falcon for a bit with Leebo, expose, and Luke. If I needed to be defensive I didn't trigger expose. If I wasn't getting shot at I would expose and have a mini focus of the first attack didn't hit
I just saw Luke at a Store Championship last week.
I wouldn't be opposed to a Luke Skywalker crew from his Jedi years, but I'm hoping we see a new Leia Organa crew card before that point. Her ability might have been useful if it came in at 1 or 2 points, but 4 points is ridiculous for a single-use discard upgrade that only comes into play if you're doing massive amounts of red maneuvers.
I think 4 points and a crew slot is only ridiculous for what she does in a standard match. In an epic match she could very easily be worth her cost.
Allowing an entire squad to pull a K-Turn and then take an action or to pull back to back K-Turns isn't too shabby.
I have never played an epic match where I've needed to do back-to-back stressful maneuvers. I usually don't even need to do one except with specific ships. Epic play is generally a target-rich environment, and you'll usually have your choice of enemies to shoot at after most green or white maneuvers.
Luke crew, and gunner, are still on the high end of the power spectrum, and still very usable. There are a few reasons why it might not be commonly used:
1. Gunner exists, and is cheaper
2. The gunner effect is wasted on low agility ships like B-Wings and TLT Y-wings which have been popular
3. The card is most likely to be seen on the YT-1300 which is not run as often as it once was
The Outrider and HWK can't make use of it, the K-wing's 2 attack doesn't make it a good buy, and it's a bit too expensive for B-wings. It's still an obnoxiously strong card against agility-based ships, but the Falcon makes the best use of it.
Fat YT-1300 w/ Predator and Luke work very, very well.
A vassal tournament was won by a Han and Jake with Han running the Pred+Luke combo, and the final, against Palp aces, was never in doubt.
Do you know what the exact build is? I'm curious what he ran Jake with, must have been a 3pt initiative bid if used the standard ptl/vi
Epic Play Card Restrictions
This section describes official restrictions and changes to card text in Epic X-Wing tournaments:
• Biggs Darklighter’s card text should read “Other friendly small and large ships at Range 1 cannot be targeted by attacks if the attacker could target you instead.”
• Navigator cannot be equipped to huge ships.
They changed it fairly recently.
6 months at least.
Luke is my go to on Regen-eranda, because 2 dice is more effective if you can turn up the eyeball that usually shows on the third attack, and Fat Han so I get to use actions/tokens for defense and I still get a small buff on my 3rd and fourth dice rolls ![]()
I use Luke all the time. Pretty much any time I want gunner but find myself with 2 points extra.
Exactly. He pairs well with predator or Han. It's not as good as getting a conversion on every attack (like Chiraneau) but it works at every range.
Just spitballing, but if you really wanted to make Luke popular, I'd say you need an ability which triggers off 'uncancelled criticals' (like Bossk's) - the problem is how to restrict it (as even if it's Rebel-Only you've got to consider Ten Numb)
I suppose Calculation can work with Luke. This way you still take a focus. You have more options and if you end up with two eyeballs you can use Luke and Calc to make it hit crit.
I ran Ibtisam last night with Luke crew and Opportunist. That is actually a fairly worthwhile combo. I shoot with 4 dice. Hopefully I force you to spend a focus or evade on defense. If I do so, then my second attack Luke triggers, and I can now ALSO trigger Opportunist and that FOCUS gives me Ibtisam's ability, so now I've got 4 dice, a reroll, and a single die focus coming at you again and you've got no focus or evade left.
Or I just hit you the first time and don't have a stress so I can do whatever move I want next turn.
I'm not sure about your math here:I think Luke is really worth his points. On a Falcon with 1 predator reroll, Luke doubles your chanches for 3 hits out of 3 dice on the second attack compared to a normal gunner/predator.
Assuming no focus token (because we want to show off Luke, right?) the chance to roll 3 hits with Predatoir is:
31.25 %
With Predator+Luke it is:
39.0625%
Which is 125% of the baseline value. It's substantial but certainly not double the chance. Is this worth 2 points?
Probably in a vacuum it is, but oftentimes there will be better options. Fat Falcons seem the obvious targets for this.
Could you (or somebody else for that matter) explain how you calculate these things? Really interested to learn how to that.
When was the last time you actually saw Luke Skywalker crew get used. Honestly. for a guy who is 1 point less than the emperor, he feels just awful.
How could he get made awesome again? (What if huge ships were allowed to use him since they can't use Gunner?)
He's fine, got real sick of seeing him on every third table in the last last season.
I ran Ibtisam last night with Luke crew and Opportunist. That is actually a fairly worthwhile combo. I shoot with 4 dice. Hopefully I force you to spend a focus or evade on defense. If I do so, then my second attack Luke triggers, and I can now ALSO trigger Opportunist and that FOCUS gives me Ibtisam's ability, so now I've got 4 dice, a reroll, and a single die focus coming at you again and you've got no focus or evade left.
How did you ditch the stress?
I'm not sure about your math here:I think Luke is really worth his points. On a Falcon with 1 predator reroll, Luke doubles your chanches for 3 hits out of 3 dice on the second attack compared to a normal gunner/predator.
Assuming no focus token (because we want to show off Luke, right?) the chance to roll 3 hits with Predatoir is:
31.25 %
With Predator+Luke it is:
39.0625%
Which is 125% of the baseline value. It's substantial but certainly not double the chance. Is this worth 2 points?
Probably in a vacuum it is, but oftentimes there will be better options. Fat Falcons seem the obvious targets for this.
I am sorry, but I think you might have made a mistake. Luke does more work then you think.
P[3 hits, pred (1)] = P[HHH] +( P[HHF]+P[HHB] )*0.5 = 0.3125
I am sorry, but I think you might have made a mistake. Luke does more work then you think.I'm not sure about your math here:I think Luke is really worth his points. On a Falcon with 1 predator reroll, Luke doubles your chanches for 3 hits out of 3 dice on the second attack compared to a normal gunner/predator.
Assuming no focus token (because we want to show off Luke, right?) the chance to roll 3 hits with Predatoir is:
31.25 %
With Predator+Luke it is:
39.0625%
Which is 125% of the baseline value. It's substantial but certainly not double the chance. Is this worth 2 points?
Probably in a vacuum it is, but oftentimes there will be better options. Fat Falcons seem the obvious targets for this.
P[3 hits, pred (1)] = P[HHH] +( P[HHF]+P[HHB] )*0.5 = 0.3125
P[3 hits, pred (1), Luke] = P[HHH] + P[HHF]+ P[HHB] *0.75 + (P[FFH] +P[HBF])*0.5 = 0.5938
Which is about 200% of the baselinevalue (okay a bit less).
At a store tourney the other, used Luke on Miranda as a sort cofheat-shot, allowing me to regain a shield, miss deliberately with TLT 2 dice and then pummel something at Range 1 with 3 dice focus-lite, or 3 regular TLT then 4 dice if I had a good victim.
It was okay-ish (my list was heavy regen) but I think there were better applications for Luke. Ran into a Youngster Swarm and was completely annihilated.