Social graces, clever planning, skill at arms, arcane spellcraft, or pious devotion to the gods can help see characters through a lot of the encounters they may face. But there is another factor that can have a powerful influence on interactions and encounters – money.
From purchasing gear in the local marketstrasse to bribing a watchman to look the other way when you bring a wagon full of black market goods into town, money, commerce, and social economic tiers can have a significant impact on a roleplaying setting. This designer diary takes a closer look at the Empire’s economy, the three distinct social tiers found there, and briefly discusses tools of the adventuring trade.