I keep a house rulebook. I've updated only one thing for 2015 (or whenever I'm running the game again): I'm allowing characteristic fortune dice back in, but there's a caveat: they cannot be used for combat attacks. The reason is that now that I've been a non-combat-focused player for a while, I realized how thin the actions and talents are for non-combat effects. Expending advances is pretty dry if you're not a fighter and this adds back one thing for diversity.
Anyways, not much else has changed. We still don't use basic defense recharge, etc.
I'll probably have some other stuff I'll mess with as I go.
jh