So, I am running a campaign of chaos-worshipping norscans. The group as a whole was nearing rank 4 when two of them died just a session or two apart. So the group is now one badass rank 3 chaos warrior jarl and two newbies.
One guy decided to make a skald as his new character since the group had suffered throughout the campaign so far by having no fellowship based characters. Social interactions were usually solved through intimidation or bloodshed. So this guy starts with Fellowship 5 and Charm trained, but a Strength of 2.
The other character made a Seer which he is planning to turn into a magic-user. He also has a high fellowship, but has Guile instead of Charm.
So anyway, during our last session, the party reaches a Shrine of Tchar(Tzeentch) where they fight a beastman shaman. The skald calls for Tchars aid and gets it, along with a side-dish of corruption. He reaches his treshold and gets... Grotesque Face: +1 Purple Dice to all social rolls.
Now, I mostly find it amusing, it's the kind of stuff that's bound to happen when your playing chaos-worshippers, but I also have some sympathy for the player who has just developed a new character dedicated to being the "face" of the group who now has a serious handicap in the one area he specializes.
Luckily for him, the party wound up transported into the chaos wastes where people might not dislike his new face as much, but it is still a bit of a problem for the player. Also from a pure meta-game perspective, since few players really enjoy playing mechanically useless characters, his character needs some kind of plan where to go from here.
I am not completely averse to "fixing" mutations in some way; another player got a beak which I allowed to have ripped off in a ritual dedicating the character to Khorne giving him the Skull-face mutation instead (and earning the animosity of Tzeentch). But I generally feel the players should roll with the punches and try to incorporate the mutations, insanities and permanent injuries into their stories instead of trying to work around them.
But I want the players to enjoy their characters and I am at a bit of a loss as to what to reccomend the player to do with his character. Seeing as he used Strength as his dump-stat, he's not even a semi-competent warrior. He's just a really ugly singer
I am thinking of rewarding him at some point with a helmet with a beautiful metal face which he can use to disguise his uglyness, or perhaps a musical instrument that gives him a bonus to charm rolls involving performances, but the character is a bit one-sided anyway. What exactly do players with social characters DO, other than maxing out Fellowship and mastering Charm? How hard will it be for him to change is character to more of a warrior? I am thinking it'll cost him a lot of exp just to get Strength and Thoughness to 4.
I am mostly just hoping to give him some guidance as to where he can take his character from here.