So im in the midst of a campaign wherein Orks are among the primary antagonists.
As we all know they do great in close combat but what about primarily ranged orks such as the bad moons klan?
They can't aim due to inaccurate weapon quality and I don't see Orks squeezing off single shots very often. It's all about being as loud as possible.
In the tabletop this is all reflected in their abysmal BS score. Here though you have bad BS on top of the penalties for full auto.
Is there any way to make them scary again beyond upping BS or firing point blank without losing the whole 'orky' character of warfare?
I could up their damage but then I end up with the whole all or nothing where either players survive unscathed or are completely pulverized.