To be honest, I'm largely against the whole notion of treating lightsaber crystals as little more than attachments to be modified, but I accept that as a necessary element to keep standard lightsabers balanced with other weapons (something they certainly were not in EotE and AoR) but present a way for FaD PCs to eventually earn weapons of that caliber.
I wonder what is the problem with the EotE and AoR Lightsabers ? Where they too strong or are they eventually weaker then other weapons once fully modded and tweaked with many talents ?
Should F&D start weaker and build-up to the EotE and AoR Lightsabers ??
All of that tinkering could just be behind the scenes. I hope that it will be difficult to pick one crystal over another, hard to select an emitter, personal reflection on the Lens. I don't see these as simple min-max things. Sure, you can get a guy who goes for the Rocket Launcher in every group, but I think variation in lightsabers will make people feel more Unique. In the other systems, you could have the Melee Guy with the Axe. The Sniper. The Slugthrower. Etc. In a system where everyone has a Unique Lightsaber, nobodies is.
That's a very valid point. If you want each jedi's weapon to feel unique with his own special thing, then you need to have options to "build" them that way. It's also why I think they won't change the system by much.
I like the system as is.... except for 1 thing.... 7 mods on a single crystal...