New Boba Fett Ideas

By barabelsftw, in X-Wing

Yeah, Predator and Lonewolf are way too redundant with his innate ability, so skip those. I'll probably work him with Engine Upgrade and Outmaneuver, try to maximize punishing R1 shots, or even just Veteran Instincts and Engine Upgrade. Funnily enough, giving him a Navigator or Stay On Target may not be a bad choice given that he is a self-contained engine of destruction.

I'd say go for Stay on Target. It's a great ability for when your opponents are pulling surprise stunts on you or manage to get themselves in one of your blind spots despite your best attempts. It's also kind of amusing how Stay on Target pretty much gives him his Imperial ability back.

Boba, PTL & Recon.. Real wrecking ball. Has nobody ran PTL on a Firespray before? I never see anyone talk about it. Getting evade/ target lock in addition to focus each turn is really nice. Along with recon it makes a firespray very hard to kill.

I think it would be cool to include some of his other ships. I mean there is more than just the Slave 1.

I Am Fett Man expansion anyone?

I think it would be cool to include some of his other ships. I mean there is more than just the Slave 1.

There's Boba Fett & slave one, all you need lol

Pair him up with a StarViper w/ Bodyguard & Stealth Device

Equip Boba w/ Tactical Jammers and a Proton Rocket

Boba is now 3 Def with rerolls at range 1

The Starviper is 5 Def when behind Boba (6 Def at range 3).

Proton Rocket is now maximally used with 5 dice, a focus and at least one reroll.

Edited by Gather