LibrariaNPCs Freighter Creation Thread

By LibrariaNPC, in Star Wars: Edge of the Empire RPG

This has been a long time coming, honestly. I started my Starfighter Creation Thread back in October and slowly tried my hand at freighters. In that time, I've been swamped with a number of freighter requests by my players AND by the people here, and I'm very, VERY happy to oblige.

I'm just sorry it's taken so many months! I blame moving, a two hour one-way commute, and getting the hang of the new job.

That said, this is the Freighter Creation Thread! I'll be statting a bunch of freighters here, some favorites and some not-well-know ones.

As always, I'm looking for feedback and am more than willing to take requests.

Now, before I begin, here's the disclaimer on my thoughts behind the work here:

Important Note: Some ships will not be statted in this work due to official stats existing elsewhere, a beta that I or my players have participated in, or the plethora of alternative stats out there.

That said, if there’s a ship you REALLY want to see, get in touch and I’ll see what I can do.

A Note on Encumbrance : The most difficult part of this was not scaling the Hull, System Strain and Armor, but rather determining the Encumbrance. For the most part, I’ve compared the YT-1300 (Encumbrance 165, 100 tons) to these ships. Some do not have the 1.65 ENC to ton ratio due to the size of the ship; Encumbrance covers size AND weight, after all.

That said, Encumbrance is probably the part I am most uncomfortable with, and will take all criticisms there with utmost attention and a grain of salt.

I should also note that a few ships in particular did not have cargo capacities listed. In these cases, I relied on sheer guesswork based off of the size of the ship and the role it plays. These are, of course, entirely up for debate.
(These ships will only have Encumbrance ratings, and will not have weight listed)

A Note on Silhouette: One of the challenges was determining Silhouette. My current rule of thumb has been as follows:

-- If it is less than 50 meters long or wide, it counts as Silhouette 4

-- If it is smaller than 50 meters but is exceedingly bulky in some way, I made it a Silhouette 5.

If you disagree but believe the ship needs to be bigger, you can do so by increasing the cargo (3-10x depending on the craft), Hull and System Strain (based on craft, of course), shields (extra facings), and sensors (often increasing from Short to Medium). Depending on the vehicle, it may take a Handling hit, but that all depends upon the vehicle.

A Note on the definition of “Freighters”: For this work, a “freighter” is a vehicle that is designed primarily to carry valuable cargo, whether as passengers or items to sell. Some vehicles here can possibly be outfitted as battleships, but they remain here as they are NOT battleships in their stock configurations.

Other odd ships, such as the Vanguard-class Heavy Assault Ship, the BT-7 Thunderclap and the Helix Light Interceptor, tend to blur a few lines between a freighter and a starfighter/capital ship due to capabilities or armament, but are placed here due to size and other capabilities.

If you believe a ship should be categorized as another type, I would be more than happy to listen to a discussion and reconsider its location.

A Note on Ships From The Old Republic MMO : The measurements of these ships should put each of them in the Silhouette 5 category, but it is believed that the measurements are off as they may have been written as meters but meant to be feet.

This is also debatable, but after seeing the capabilities of the ships in game and how little space is available in the interior, they are all probably meant to be Silhouette 4. This can be edited as you see fit, of course. I wrote them as Silhouette 4 due to the combat capabilities in the game, and can’t see a Silhouette 5 capable of such things.

Cost is also a bit of an issue here, so again, lots of guesswork.

Notes and Updates

5/12/2014 : I've updated the table of contents with hyperlinks and the additions of the 578-R, YV-666, YM-2800 Limpet Ship and the Pursuer -class ship.

I've also added a disclaimer on the YV-666 that my stats are pure conjecture based on what little we see of the Hound's Tooth.

5/13/2014: I hit a bit of a lull thanks to work and the beginnings of the move. Hopefully I'll get back to this in the next few days.

Added one new ship and put up the current (incomplete) notes regarding used and old craft .

5/14/2014 : New ship posted and revised notes regarding used and old craft . Revisions will be made to clean up the post as-needed.

5/21/2014 : New ships posted. Currently at a loss of what to try to stat up next, so requests would be a nice idea right about now.

Also, any feedback regarding the stats, the used/old ships, or anything else would be greatly appreciated.

7/10/2014 : I haven't had much time to work on ships, but I'm still trying to keep up with this. I've clarified and added a few minor notes to the used and old craft rules and am in the process of fixing the Table of Contents. New ships will be coming as soon as I get real life taken care of.

Also, I realized I never gave a price for the Aurore -class Freighter. That has now been remedied.

7/14/2014 : With some time to spare, I was reviewing the stats again on a few I was thinking of using in a game and made a few corrections and changes to the Mu-2 and the Loronar Medium Transport.

9/21/2015: I thought the thread was going to have a nice, quiet death, but I should have known better! due to a request, I've added the Lone Scout A/A-2/TIE Scout.

Edited by LibrariaNPC

Table Of Contents:

3-Z Light Freighter

578-R Space Transport

A-Z-Z-3 Light Freighter (BY REQUEST)

AEG-77 Vigo Gunship

Aggressor Assault Fighter

Amphibious Interstellar Assault Transport (AIAT/i)

Aurore -class Freighter (BY REQUEST)

B-7 Light Freighter

Baronial -class yacht

Brayl -class Bulk Freighter

BFF-1 Bulk Freighter

BR-23 Courier

BT-7 Thunderclap

Class VI Bulk Cruiser

Conductor -class Short-haul Landing Craft

CR-20 Trooper Carrier

CR-25 Trooper Carrier

Crescent -class Transport

Crescent-X9

D5-Mantis Patrol Craft

Defender -class Light Corvette

Delaya -class Courier

Delta -class JV-7 Escort Shuttle (BY REQUEST)

DPx Yacht aka DeepX Explorer (BY REQUEST)

Dynamic -class Light Freighter

Etti -class Lighter

Fury -class Imperial Interceptor

G-Type Light Shuttle

G9 Rigger Freighter

Gamma -class Assault Shuttle

GS-100 Salvage Ship

Guardian -class Light Corvette

Helix­ -class Light Interceptor

Herald -class Shuttle

Horizon -class Luxury Yacht (BY REQUEST)

HT-2200 Medium Freighter

HWK-290

Kazellis -class Light Freighter

Kleeque -class Transport

Kom’rk -class Fighter/Transport

KR-TB Doomtreader (BY REQUEST)

KT-4000 Military Droid Carrier

L19 Heavy Freighter

Lethisk -class Armed Freighter

Lone Scout A/A-2 (TIE Scout) (BY REQUEST)

Loronar Medium Transport (BY REQUEST)

M22-Krayt Gunship (BY REQUEST)

Maka-Eekai L4000 Transport (BY REQUEST)

MC-18 Light Freighter

Ministry -class Orbital Shuttle

MRX-BR Pacifier (BY REQUEST)

Mu-2 Shuttle

Nu-class Attack Shuttle (Many thanks to SynysterDreamer for having a version I tweaked)

Pelagia Duplex Command Assault Gunship

Pursuer -class Enforcement Ship

Quartermaster -class Supply Carrier

SCT Scout Craft

Simiyiar -class Light Freighter (BY REQUEST)

SS-54 Assault Ship (BY REQUEST)

Star Courier

Star Speeder 1000/3000

Starrunner- class Starship (BY REQUEST)

Stathas -class Freighter

T-6 Shuttle (BY REQUEST)

Teroch -type Fast Attack

TL-1800 Transport

Turtle Tanker (BY REQUEST)

Vanguard-class Heavy Assault Gunship

Vaya -class Scout (BY REQUEST)

VCX-350 Light Freighter

VCX-700 Heavy Courier

X-70B Phantom -class Prototype

X4 Gunship

XS-800 Light Freighter

XS Stock Light Freighter

Ye-4 Gunship

YM-2800 Limpet Ship

YU-410

YV-100 (BY REQUEST)

YV-666 Light Freighter

YZ-775 Medium Transport (OUTDATED: Dangerous Covenants)

Z-10 Seeker

ZH-25 Questor

Non-Canon/Fanon Vehicles

LSP-4 Enforcer (Star Wars Exodus) (BY REQUEST)

Edited by LibrariaNPC

3-Z Light Freighter

250px-NovaDrive3Z.jpg

Era: Rise of the Empire/Rebellion

Hull type: Light Freighter

Ship Class: 3-Z Light Freighter

Manufacturer: Nova-Drive

Hyperdrive: Class 2 (Backup Class 15)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot, Co-pilot

Encumbrance Capacity: 250 (150 tons)

Passenger Capacity: 8

Consumables: 2 months

Cost/Rarity: 60,000 credits (20,000 used)/5

Customization Hard Points: 3

Silhouette: 4

Speed: 3

Handling: -1

Defense: 1/1

Armor: 3

Hull Threshold: 22

System Threshold: 15

Weapons:

Port and Starboard Laser Cannons ( Fire Arc Forward Turret; Damage 6; Critical 3; Range [Close]; Linked 1)

Fluff Note : Ever wonder why the ship is so cheap? There was no Research and Development involved! Nova-Drive basically bought the design for the aging YT-1300 and added a few tweaks to get what we have here.

AEG-77 Vigo Gunship

AEG77Vigo-SWGTCG.jpg

Era: Rebellion

Hull type: AEG-77 Vigo Gunship

Ship Class: Transport/Gunship

Manufacturer: Unknown

Hyperdrive: Class 3

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot, Co-Pilot, Gunners (6)

Encumbrance Capacity: 45 (25 tons)

Passenger Capacity: 6

Consumables:

Cost/Rarity: 200,000 credits (75,000 credits used)/8 ®

Customization Hard Points: 0

Silhouette: 4

Speed: 4

Handling: -1

Defense: 1/1

Armor: 4

Hull Threshold: 24

System Threshold: 16

Weapons:

2 Forward Mounted Medium Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close]; Linked 1)

6 Medium Laser Cannon Turrets (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

4 Dorsal, 2 Ventral

Note : This is for the Vigo Gunship. The AEG-77 is much cheaper and lesser armed.

Give that version of the ship the following:

5 Hard Points, 165 Encumbrance (100 Tons), 0 Handling, Armor 3.

Remove the turrets.

Cost: 115,000 credits/5

Amphibious Interstellar Assault Transport (AIAT/i)

Jasterlegacy.jpg

Era: Rise of the Empire

Hull type: Gunship/Transport

Ship Class: Amphibious Interstellar Assault Transport (AIAT/i)

Manufacturer: Kuat Drive Yards

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot; Gunners (3)

Encumbrance Capacity: 120 (“350 cubic meters.” This is ALL guesswork for 4 speeder bikes and a small tank)

Passenger Capacity: 57 (50 troops, 6 prisoners, 1 Medical Droid)

Consumables: 1 month

Cost/Rarity: Not Available For Sale (estimated around 250,000 credits/7 ®)

Customization Hard Points: 2

Silhouette: 4

Speed: 3

Handling: -2

Defense: 1/1

Armor: 4

Hull Threshold: 32

System Threshold: 25

Weapons:

2 Forward Facing Laser Cannon Turrets (Fire Arc: Forward Turret; Fire Arc Damage 6; Critical 3; Range [Close])

Rear Facing Laser Cannon Turret (Fire Arc: Rear Turret; Damage 6; Critical 3; Range [Close])

4 Forward Mounted Concussion Missile Launchers (Fire Arc Forward; Damage 6; Critical 3; Range [short]; Breach 4, Blast 4, Guided 3, Limited Ammo 20, Slow-Firing 1; Linked 3)

Creator’s Note: By overall bulk, this ship could potentially hit Silhouette 5. Change the stats accordingly: increase the shield facings and sensor range, Encumbrance to 500.

Right on. Way past due... :)

B-7 Light Freighter

250px-B-7lf.JPG

Era: Rise of the Empire through New Jedi Order

Hull type: Freighter

Ship Class: B-7 Light Freighter

Manufacturer: Loronar Corporation

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot, Gunner.

Encumbrance Capacity: 20 (1 ton)

Passenger Capacity: 8

Consumables: 2 months

Cost/Rarity: 80,000 credits (25,000 used)

Customization Hard Points:

Silhouette: 4

Speed: 3

Handling: -1

Defense: 1/0

Armor: 2

Hull Threshold: 19

System Threshold: 15

Weapons:

Ventral laser cannon turret ( Fire Arc Ventral Turret; Damage 5; Critical 3; Range [Close])

Creator’s Notes : This ship doesn’t have much in the way of information, so a lot of it is guesswork.

I will note that the length is closer to Silhouette 3 than 4, but as it taller, it is listed as a 4.

The sole laser cannon has been added as a turret with this approach, as it didn’t make sense to have a gunner without having a turret.

Right on. Way past due... :)

Indeed it has been, and I really do feel bad. But at least I don't have to worry about getting married in the middle of this set! I just have to worry about moving into the new house ^^;

By the by, any requests from you, 2P51?

BFF-1 Bulk Freighter

250px-BFF1BulkFreighter-TCG.jpg

Era: Rebellion

Hull type: Medium-sized Freighter

Ship Class: BFF-1 Bulk Freighter

Manufacturer: Phylon Freight, Aratec Repulsor Company and Damorian Manufacturing Corporation

Hyperdrive: Class 3

Navcomp:

Sensor Range:

Ship's Complement: 4 (Required: Pilot, Co-pilot, Sensors, and Cargomaster). Up to 10.

Encumbrance Capacity: 6,000

Passenger Capacity: 0-6

Consumables: 5 months

Cost/Rarity: 150,000 credits/4

Customization Hard Points: 3

Silhouette: 5 (120 meters with 150 meter cargo pods)

Speed: 2

Handling: -3

Defense: 1/1/1/1

Armor: 2

Hull Threshold: 25

System Threshold: 19

Weapons:

None

BR-23 Courier

250px-Br-23.JPG

Era: Rise of the Empire / Rebellion

Hull type: Long-Range Troop Transport

Ship Class: BR-23 Courier

Manufacturer: Republic Seinar Systems

Hyperdrive: Class 2

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot, Co-pilot

Encumbrance Capacity: 65

Passenger Capacity: 40 (troops, armed and armored)

Consumables: 2 weeks

Cost/Rarity: 150,000 credits (75,000 used)/5

Customization Hard Points: 3

Silhouette: 4

Speed: 3

Handling: 0

Defense: 1/1

Armor: 3

Hull Threshold: 26

System Threshold: 15

Weapons:

Dorsal and Ventral Mounted Medium Laser Cannon Turret (Fire Arc Ventral/Dorsal Turret; Damage 6; Critical 3; Range [Close])

Right on. Way past due... :)

Indeed it has been, and I really do feel bad. But at least I don't have to worry about getting married in the middle of this set! I just have to worry about moving into the new house ^^;

By the by, any requests from you, 2P51?

No need to feel bad, no one can be demanding of free.

My only request would be find the best art to go with each one you can. People always want those pretty pictures.

BT-7 Thunderclap

250px-BT-7_Thunderclap.png

Era : Old Republic

Hull type: BT-7 Thunderclap

Ship Class: Assault Ship

Manufacturer: Rendili Hyperworks

Hyperdrive: x1

Navcomp: Yes

Sensor Range: Short

Ship's Complement: Pilot

Encumbrance Capacity: 70

Passenger Capacity: 6

Consumables: 1 Month

Cost/Rarity: Not openly available for sale. Estimated value at 250,000 credits/8 ®

Customization Hard Points: 1

Silhouette: 4

Speed: 4

Handling: 0

Defense: 2/1

Armor: 4

Hull Threshold: 22

System Threshold: 13

Weapons:

3 “Wing” Mounted Heavy Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [short]; Linked 2)

1 “Wing” Mounted Concussion Missile Launcher (Fire Arc Forward; Damage 6; Critical 3; Range [short]; Breach 4, Blast 4, Guided 3, Limited Ammo 20, Slow-Firing 1)

Right on. Way past due... :)

Indeed it has been, and I really do feel bad. But at least I don't have to worry about getting married in the middle of this set! I just have to worry about moving into the new house ^^;

By the by, any requests from you, 2P51?

No need to feel bad, no one can be demanding of free.

My only request would be find the best art to go with each one you can. People always want those pretty pictures.

Duly noted, but as it is a free project done in my free time, I'm sticking with Wookieepedia images. But I'll see what I can do if I revisit this :-D

Class VI Bulk Freighter

250px-Freighter12.jpg

Era: Old Republic (still in service until the New Jedi Order era)

Hull type: Freighter

Ship Class: Class VI

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 3

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot, Navigator. Optional: Gunner, Engineer

Encumbrance Capacity: 700 (2,000 tons)

Passenger Capacity: 2

Consumables: 6 months

Cost/Rarity: 350,000 credits (180,000 used)/6

Customization Hard Points: 4

Silhouette: 5

Speed: 2

Handling: -2

Defense: 1/1/1/1

Armor: 2

Hull Threshold: 42

System Threshold: 22

Weapons:

Ventral Mounted Medium Laser Cannon Turret ((Fire Arc Ventral Turret; Damage 6; Critical 3; Range [Close])

Creator’s Note : This is a dumbed down version of the Praetorian- class frigate, which was a warship. As these were built on the same hullform, the Hull is very close to warship level (but lacks the armor) and has the hard points to bring it closer to that status.

The warship version would have less cargo but a large amount of space for troops and the like, Armor 5, more hull (45-50) stronger shields and a lot more firepower. This should give a good idea of what such a ship was like without weapons.

Debate : I know the capital ships in Age of Rebellion were given a quality that reduced critical hits. I am uncertain if it should be added to this ship due to its background or not.

CR-20 Trooper Carrier

250px-CR-20_Troop_Carrier.jpg

Era: Rise of the Empire

Hull type: Troop Carrier

Ship Class: CR-20 Troop Carrier

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 3 (Backup Class 12)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: 2 Pilots, Communications Officer, 3 Engineers.

Encumbrance Capacity: 120 (15 tons) after complement; can carry 12 74-Z Speeder Bikes

Passenger Capacity: 40 troops

Consumables: 2 weeks

Cost/Rarity: 680,000 credits (265,000 used)/7 ®

Customization Hard Points: 2

Silhouette: 5

Speed: 3

Handling: -1

Defense: 2/1/1/1

Armor: 4

Hull Threshold: 35

System Threshold: 20

Weapons:

Port and Starbound mounted Double Turbolaser Turrets (Fire Arc Turret; Damage 10; Critical 3; Range [Long]; Breach 3; Slow-Firing 1)

Special: The encumbrance is what is left after a fully equipped squad is on board and all 12 74-Z speeder bikes are on board.

CR-25 Troop Carrier

250px-Rdropship.jpg

Era: Rise of the Empire

Hull type: Troop Carrier

Ship Class: CR-20 Troop Carrier

Manufacturer: Corellian Engineering Corporation

Hyperdrive: Class 3 (Backup Class 12)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: 2 Pilots, Communications Officer, 3 Engineers.

Encumbrance Capacity: 50 (after complement; total estimated around 400)

Passenger Capacity: 40 troops

Consumables: 2 weeks

Cost/Rarity: Not Available For Sale (estimated at 750,000 Credits/8 ®)

Customization Hard Points: 2

Silhouette: 5

Speed: 3

Handling: -1

Defense: 2/1/1/1

Armor: 4

Hull Threshold: 37

System Threshold: 20

Weapons:

Port and Starbound mounted Double Turbolaser Turrets (Fire Arc Turret; Damage 10; Critical 3; Range [Long]; Breach 3; Slow-Firing 1

Special : The “full complement” of the CR-25 is 4-8 LAAT/i gunships, 12 74-Z speeder bikes, 4 AT-PTs and whatever supplies the crew is carrying. Carrying such cargo cuts into the other types of cargo options.

Crescent -class Transport

250px-Crescent-class_transport.png

Era: Rebellion

Hull type: Transport

Ship Class: Cresent- class Transport

Manufacturer: Hyrotil Corporation

Hyperdrive: Class 1 (Backup x10)

Navcomp: Equipped

Sensor Range: Medium

Ship's Complement: Pilot, Co-pilot

Encumbrance Capacity: 130 (80 tons)

Passenger Capacity: 8

Consumables: 2 months

Cost/Rarity: 200,000 credits (125,000 used)/6

Customization Hard Points: 4

Silhouette: 4

Speed: 3

Handling: 0

Defense: 1/1

Armor: 2

Hull Threshold: 20

System Threshold: 16

Weapons:

None

Crescent -X9

250px-Nebulon_ranger_front.jpg

Era: Old Republic

Hull type: Space Transport

Ship Class: Crescent -X9 Space Transport

Manufacturer: Krasten Shipyards

Hyperdrive: Class 1.5

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot; Co-Pilot/Gunner

Encumbrance Capacity: 30 (20 metric tons)

Passenger Capacity: 4

Consumables: 2 months

Cost/Rarity: Not available for sale (estimated 800,000 credits)/8 (R; Law Enforcement)

Customization Hard Points: 3

Silhouette: 4

Speed: 3

Handling: 0

Defense: 2/1

Armor: 4

Hull Threshold: 26

System Threshold: 17

Weapons:

4 “Wing” mounted Medium Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close])

2 Cockpit mounted concussion missile launchers (Fire Arc Forward; Damage 6; Critical 3; Range [short]; Breach 4, Blast 4, Guided 3, Limited Ammo 16, Slow-Firing 1; Linked 1)

Note: Debating on giving this +1 Handling due to the discussion as to how maneuverable it is in fluff.

D5-Mantis Patrol Craft

250px-D5_Mantis_Patrol_Craft.png

Era: Old Republic

Hull type: Patrol Craft

Ship Class: D5-Mantis Patrol Craft

Manufacturer: Kuat Drive Yards

Hyperdrive: Class 2; Class 12 Backup

Navcomp: Yes

Sensor Range: Short

Ship's Complement: One pilot; Co-pilot, 1-3 gunners (optional)

Encumbrance Capacity: 30

Passenger Capacity: 4 +2 prisoners (may be reconfigured based on needs)

Consumables: One Month

Cost/Rarity: 270,000 credits (155,000 used)/8 ®

Customization Hard Points: 1

Silhouette: 4

Speed: 3

Handling: 0

Defense: 2/1

Armor: 4

Hull Threshold: 30

System Threshold: 12

Weapons:

Forward Mounted Auto-Blaster (Fire Arc Forward; Damage 3; Critical 5; Range [Close]; Auto-Fire)

Forward Mounted Concussion Missile Launcher (Fire Arc Forward; Damage 6; Critical 3; Range [Close]; Breach 4, Blast 4, Guided 3, Limited Ammo 6, Slow-Firing 1).

3* Heavy Laser Cannons (Fire Arc Forward; Damage 7; Critical 3; Range [Close]; Linked 3**)

*The Heavy Blaster Cannons are mounted on specialized "Armament Foils" with their own power supply, giving the D5-Mantis the ability to mount weapons as though it were a Silhouette 5 ship. This current loadout can be modified by the organization or individual purchasing the vehicle to suit their needs)

**Linked only applies to the current weapon loadout. Removing this option grants +1 Hard Point.

Defender-class light corvette

250px-DefenderCorvette2-TOR.jpg

Era: Old Republic

Hull type: Light Corvette

Ship Class: Defender -class Light Corvette

Manufacturer: Rendili Vehicle Corporation

Hyperdrive: Class 1

Navcomp: Equipped

Sensor Range: Medium (Long can be argued)

Ship's Complement: Pilot; Optional Co-pilot and Gunners (3)

Encumbrance Capacity: 45

Passenger Capacity: 4-8

Consumables: 2 months

Cost/Rarity: Not Available For Retail Sale (Estimated at 450,000 Credits/8 ®: Jedi Use)

Customization Hard Points: 1

Silhouette: 4

Speed: 3

Handling: -1

Defense: 2/1

Armor: 4

Hull Threshold: 32

System Threshold: 23

Weapons:

One Port and one Starboard mounted Medium Laser Cannons (Fire Arc Forward Turret; Damage 6; Critical 3; Range [Close])

Two forward mounted concussion missile launchers ((Fire Arc ; Damage 6; Critical 3; Range [short]; Breach 4, Blast 4, Guided 3, Limited Ammo 16, Slow-Firing 1; Linked )

Creator’s Note : There’s a lot of debatable information here, but I believe this is close enough to the capabilities we’ve seen in game. This is the one ship that could hit Silhouette 5 of all of the ships in The Old Republic MMO (as it includes “conference rooms” and the like.)

It’s also classified as a light corvette, further promoting the idea that it just might be that large, but it may be due to armament. The stats here could fit in either case.

Delaya -class Courier

250px-Sungem.jpg

Era: Old Republic

Hull type: Freighter/Courier

Ship Class: Delaya- class Courier

Manufacturer: Hoersch-Kessel Drive, Inc.

Hyperdrive: Class 7 (Backup Class 15)

Navcomp: Equipped

Sensor Range: Short

Ship's Complement: Pilot

Encumbrance Capacity: 20 (10 Tons)

Passenger Capacity: 8

Consumables: 2 weeks

Cost/Rarity: Estimated at 350,000 credits/8

Customization Hard Points: 2

Silhouette: 4

Speed: 4

Handling: +1

Defense: 1/1

Armor: 3

Hull Threshold: 20

System Threshold: 12

Weapons:

2 wing mounted rotating laser cannons (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

Cockpit mounted proton torpedo launcher (Fire Arc Forward; Damage 8; Critical 2; Range [short]; Breach 6, Blast 6, Guided 2, Limited Ammo 6, Slow-Firing 1)

Special : Due to the articulated armor plating, reduce all critical hit rolls by 5.

Note: In Canon, the ship is stated to be as fast and maneuverable as a fighter. The Handling can be reduced to 0, but at such a high price and as-written in canon, I believe the +1 is valid.

Dynamic -class Light Freighter

250px-Dynamic-class_freighter_SotG.jpg

Era: Old Republic

Hull type: Light Freighter

Ship Class: Dynamic -class freighter

Manufacturer: An unnamed Core Galaxy Systems subsidiary

Hyperdrive: x3

Navcomp: Yes

Sensor Range: Short

Ship's Complement: Pilot; Co-pilot. Optional: Gunners (2)

Encumbrance Capacity: 130 (60 tons)

Passenger Capacity: 4-6

Consumables: 2 months

Cost/Rarity: 80,000 credits (30,000 used)/8

Customization Hard Points: 5

Silhouette: 4

Speed: 3

Handling: -1

Defense: 1/0

Armor: 3

Hull Threshold: 21

System Threshold: 16

Weapons:

Port and Starboard Mounted Medium Laser Cannons (Fire Arc Turret; Damage 6; Critical 3; Range [Close])

Creator’s Note: The only one of these we get to see is the Ebon Hawk , which is a heavily modified vehicle. I tried to tone it down to a “proper” scale for being fresh off of the production floor while still giving it the Hard Points needed to match something like the Hawk (2 HP for the two other guns, and another 2-3 to cover speed, armor/shields, handling, and/or compartments).

Etti-class Lighter

250px-EttiLighter.jpg

Era: Rise of the Empire

Hull type: Light Transport

Ship Class: Etti -class Light Transport

Manufacturer: Corporate Sector

Hyperdrive: Class 2 (Class 10 Backup)

Navcomp: Equipped, limited to 4 jumps

Sensor Range: Medium

Ship's Complement: 15

Encumbrance Capacity: 660 (400 tons)

Passenger Capacity: 15

Consumables: 3 days

Cost/Rarity: 300,000 credits/7 (8 outside of the Corporate Sector)

Customization Hard Points: 2

Silhouette: 5

Speed: 2

Handling: -1

Defense: 1/1/1/1

Armor: 3

Hull Threshold: 36

System Threshold: 22

Weapons:

2 Wing Mounted Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close])

Creator’s Note : This is for an unmodified version of the Etti . The modified versions, which are estimated at 650,000 credits, come equipped with 10 quad laser cannons, a medium tractor beam emitter, Speed 3, Armor 4, Handling -2.

Yes, I know it is impossible to do this as written, but I suspect the Corporate Sector has ways around it. . .or they just throw money at it to rebuild them.

Fury -class Imperial Interceptor

250px-Imperialfury.jpg

Era: Old Republic

Hull type: Freighter

Ship Class: Fury -class Interceptor

Manufacturer:

Hyperdrive: x1

Navcomp: Yes

Sensor Range: Short

Ship's Complement: Pilot. Optional: Co-Pilot; Commander

Encumbrance Capacity: 40

Passenger Capacity: 4 (2 if full crew is present)

Consumables: 2 weeks

Cost/Rarity: Not available for sale. Estimated at 320,000 credits/9 ®

Customization Hard Points: 2

Silhouette: 4

Speed: 4

Handling: +1

Defense: 2/1

Armor: 3

Hull Threshold: 18

System Threshold: 11

Weapons:

4 Wing Mounted Precision Laser Cannons (Fire Arc Forward; Damage 6; Critical 3; Range [Close]; Linked)

2 Forward Mounted Concussion Missile Launchers (Fire Arc Forward; Damage 6; Critical 3; Range [short]; Breach 4, Blast 4, Guided 3, Limited Ammo 16, Slow-Firing 1; Linked)