Rogue Trader Rules Questions

  1. 1
    replies
    Cifer
  2. 7
    replies
    Cifer
  3. Psychic Disciplines
    2
    replies
    Cifer
  4. Starship weapon sequence
    16
    replies
    Cifer
  5. Weapon ability questions (Storm bolter)
    8
    replies
    dvang
  6. Mechadendrite, not relly worth it?
    31
    replies
    talsine2
  7. Telepathy and Acquisitions
    5
    replies
    N0-1_H3r3
  8. What Bonuses Stack and What Do Not?
    3
    replies
    Bilateralrope
  9. How does an Explorator recharge Potentia Coil?
    4
    replies
    Cifer
  10. Astropath starting powers
    2
    replies
    Bilateralrope
  11. How does Medicae work?
    4
    replies
    ExtremoPenguin
  12. Rogue trader into the storm
    2
    replies
    mightymconeshot
  13. XP for more wounds
    2
    replies
    Sister Callidia
  14. Acquisition and Availability
    2
    replies
    MILLANDSON
  15. Explorator and the security skill...
    2
    replies
    Santiago
  16. 9
    replies
    Graspar
  17. Whats starting characteristic bonus?
    1
    replies
    MILLANDSON
  18. Walkers, Transports and Tanks oh my!
    5
    replies
    CrazzyJimmy
  19. Attribute improvement of astropaths
    8
    replies
    Xalendar
  20. psychic powers
    3
    replies
    traitorer
  21. Infused Knowledge & Blessed Radiance
    4
    replies
    E.X.A.-Puggy
  22. Manoeuvre Questions
    4
    replies
    Somonelse