Rogue Trader Gamemasters

  1. Getting back into the space commerce groove
    2
    replies
    MILLANDSON
  2. Neeed help clarifying something
    3
    replies
    Nuada_Obliage
  3. Combining Rogue Trader With Dark Heresy
    3
    replies
    Xagroth
  4. How rought should I be?
    19
    replies
    Ringarin
  5. Datapad
    8
    replies
    Maggoth
  6. Waging a War
    20
    replies
    Maggoth
  7. Is this a good idea?
    16
    replies
    Gregorius21778
  8. Bending the setting for an Explorator
    10
    replies
    Sna
  9. Ghost Ship of the Thors Redemption
    6
    replies
    Giaus Novus Khan
  10. Should all Rogue Trader Ships have a Navigator?
    30
    replies
    SJE
  11. 0
    replies
    Magnus Grendel
  12. Onirical Warp Journey...
    1
    replies
    Decessor
  13. Beyond Dark Frontier - salvage and a Yuvath Fortress
    11
    replies
    FatPob
  14. Undercover Inquisitor acolyte in RT's posse?
    14
    replies
    FatPob
  15. Gun bunny problems
    49
    replies
    Brother Praetus
  16. Online Game, GM seeking players
    14
    replies
    mdh
  17. Wish me luck.
    5
    replies
    jesusjohn
  18. Getting Players off Ship and on Planet side.
    8
    replies
    Gregorius21778
  19. New RT Campaign, female Navigator?
    11
    replies
    Cifer
  20. Advice for a Dark Heresy GM on Starship Combat
    4
    replies
    Dalnor Surloc
  21. Has Anyone Here Done Anything With Zayth?
    2
    replies
    Decessor
  22. Games with only one player- Suggestions?
    7
    replies
    Morangias
  23. How tolerant are your Traders?
    12
    replies
    Morangias
  24. Advice on my Group's Adventure "Into the Maw"
    3
    replies
    Dalnor Surloc
  25. Space ship to planet flyers
    6
    replies
    Moff8