Warhammer Invasion Rules Questions

  1. Few Questions
    2
    replies
    Up2NoGood1976
  2. Experience
    1
    replies
    Mallumo
  3. Dragon Mage
    2
    replies
    Junglecat
  4. Changing target
    1
    replies
    Mallumo
  5. Crone Hellebron and "dealt damage"
    7
    replies
    Mallumo
  6. All Out War and attacking legends
    1
    replies
    Mallumo
  7. all out war
    8
    replies
    sherpa74
  8. Cold one Knight - why not cavalry?
    4
    replies
    Doc9
  9. orc quest "Da Great Waaagh"
    2
    replies
    Sagefoxwood
  10. Wurrzag and X cost spells
    4
    replies
    Sagefoxwood
  11. Tactic but no target
    4
    replies
    Junglecat
  12. Esli'an vs. Bladesinger
    8
    replies
    DeFrank
  13. Actions on Unit cards
    2
    replies
    HappyDD
  14. Hidden Grove
    1
    replies
    herzogar
  15. Mining Tunnels Required when a development is laid down?
    2
    replies
    herzogar
  16. Alliance support cards/ quests
    1
    replies
    Virgo
  17. Great Cave Squig, Roving Goblins
    2
    replies
    Ellyrik
  18. Indirect Damage and Active Player
    5
    replies
    Mallumo
  19. First in/last out/paying costs
    2
    replies
    Junglecat
  20. Desecrated temple forced?
    1
    replies
    Junglecat
  21. Desecrated temple forced?
    2
    replies
    DeFrank
  22. Warriors of Ulrich and moving with an empty battlefield.
    2
    replies
    DeFrank
  23. Banna Bearers
    1
    replies
    Mallumo