So except er fightin', just what does an Ork bring to the table?
What are good roles for the Ork to take, and how can he (it?) contribute in other endeavours than those of application of force?
I'm playing a Mekboy in our RT campaign, and so far we've had more than our fair share of encounters with imperials in the Koronus Expanse. And they're not too keen on Xenos, obviously.
And then there are all the undiscovered worlds, where the appearance of a "monster" may freak the locals out. (Of course thet's also true for the tech-priest).
What are your thoughts? Experiences from other xeno-players most welcome!