So I'm down to two players now, they are the more knowledgeable ones concerning fluff and they're going to be going for a BA Librarian and Salamanders Techmarine team. I'm wondering if I should adjust their encounters so they don't get too overwhelmed.
Has anyone else here gm'ed for only 2 players before and have any advice?
I'm not a big fan of giving players multiple characters to run, but in this case you might want to consider 2 PCs per player (an Apothecary and an Assault or Tactical Marine would be very useful additions to your current build). DW is designed around squads , after all...
Thats what I'm thinking right now. But I might make one for each of them that will force them to role play, I'd let them choose the specialty but I'd pick a chapter for them. One of them is going to be an Iron Hand and there will be difficulty between him and the Salamander.