Hi all,
I'm in the process of putting together some missions for my first DW campaign, which will also be my first experience GMing a tabletop rpg. I plan on running the extraction mission first, or final sanction, though I am leaning towards extraction due to the more detailed maps I've been finding.
In terms of player xp/rank, are there certain enemies that would be considered too difficult to throw at my players? It seems like the 'nids that extraction calls for them to be encountering are manageable and not very difficult to deal with for rank 1 marines, though I will be playing as a rank 4 squad leader just to kind of help them through their first mission.
I'm considering either genestealers for their next mission if they succeed in retrieving the magos in extraction and having the information he was carrying contain intel on a recently appeared space-hulk infested with genestealers. Though I am considering throwing a curve ball and having them encounter something else that managed to completely slaughter the gene-stealers. It'd make it a bit more challenging especially considering that one of their squad members is a Tyrannic War Vet.
If I do wind up doing that what would serve as a sufficiently challenging foe that is also believably able to clear out a genestealer infestation? Maybe Necrons or would they be a bit too tough for novices? I'm also considering Rak'Gol as well.
Edited by Lord Master Igneus