So I'm down to two players now, they are the more knowledgeable ones concerning fluff and they're going to be going for a BA Librarian and Salamanders Techmarine team. I'm wondering if I should adjust their encounters so they don't get too overwhelmed.
Has anyone else here gm'ed for only 2 players before and have any advice?
I'm not a big fan of giving players multiple characters to run, but in this case you might want to consider 2 PCs per player (an Apothecary and an Assault or Tactical Marine would be very useful additions to your current build). DW is designed around squads, after all...
Thats what I'm thinking right now. But I might make one for each of them that will force them to role play, I'd let them choose the specialty but I'd pick a chapter for them. One of them is going to be an Iron Hand and there will be difficulty between him and the Salamander.