This is what happens when I make a character with 24 WP. On the first Fear check of the adventure, Dammek passes out for five hours. If I had rolled just a little bit worse on the Shock table, he would have literally died from fear! (I rolled his Toughness tests to resist heart attack just to see what would've happened; I got a 78, then re-rolled with Fate and got an 84...)
I'll be pretty busy for the next month on account of final exams, so I'm fine with letting Dammek stay unconscious for the time being. Be sure to hang him from the ceiling in a nice secure location.
Dammek was the most capable social character of the group, so him being out of commission will make negotiation encounters more difficult. I think this won't be a problem in the short term; if the party is going to be crawling through sewers in search of machine-men, I don't think there will be many social encounters in the near future.