If an adventure card locks a die, but i try another adventure card. This locked die remains or will i be able to use it in this another adventure card?
In the final battle, Am i eliminated from the game if i'm devoured (like in arkham horror) or can i get another investigator (this would make the game TOO easy to beat it)?
Let's suppose i need a peril and 3 investigation results to complete a task. If i only get the 3 investigation result, my roll is considered failed or can i assign the 3 investigation result (partial success) and roll the remaining dice to get the peril result (or i can only do that by focusing the 3 investigation result)?