These are some issues I can't seem to find in the rule book after looking several times. I'm sure it is there but FFG isn't really known for intuitive instruction manuals.
Item limits toward skill checks?
Amount of times a skill can be boosted (past +2 do you just get +2 and +1 tokens?)
When a gate opens do we add doom to the doom track?
Monster Limit?
Any benefit to defeating monsters in empty locations with no reckoning effects?
Expedition encounters seem to be less lucrative than other world encounters, is there some benefit to them that I am missing?
For mysteries when halving the player amount do you round up or down?
Thank you for any of these clarifications if you are able to reply an answer.