I thought I'd post of few of the general house rules that evolved over the years our little group has gathered. I'm always interested in other such rules and stealin- err, I mean incorporating them for ouselves.
Rule the first: When we meet, we eat. Everyone brings a little something. It could be store bought, but its usually more fun to have more than one home-cooked treat. Beverages fall under a different catagory. There is usually a pot of tea on the stove, but harder stuff has been known to make an show at a session or two. While the food is always pot-luck, the harder beverages tend to be BYO (Unless I've another batch of home-made wine I wish to test, but that's a whole other thread... perhaps forum).
Rule the next: There shall be NO electronic devices at the game table. No computers, calculators, pda's, or cell phones are to bee seen or heard. The Gamemaster has control of the music, either via stereo remote or notebook on a side table ( this was a major group concession). Family and/or significant others have the number and address of the the game location in order to get hold of any player/GM. Cell phones can be kept on person, but must be set to vibrate and must be answered in seperate room from the game (another major concession) after excusing oneself from the table.
To foster really good role play we've come up with an XP rule: At the end of a seesion, each player shall be given a fixed number of experience points to award to any other player. The amount of XP is set be the GM to make sure someone doesn't get all broken amount of XP. The player awarding the XP also must state to the group why they have chosen the player they wish to award.
And then there comes
The Storyteller
rule which, to be honest, has not been universally accepted by our group:
"...the best place by the fire was kept for..." the gamemaster.
This one has not been followed strictly to the letter as someone might be too cold, too warm, too sore, too tired, or too comfortable to give the GM said seat. Though rest assured sometimes game play has a habit of making such players regret such selfish actions.
So any other such rules/traditions out there anyone else wishes to share?
) are a "no-no" as we've found they inhibit rather than enhance game enjoyment. I'm making no moral judgement here
( I suppose one could argue there is a time and place for all activities); but for the purposes of gaming, we made a group decision to keep what few wits we may have about us.