Something I'd like to see is some clarification of how long it takes to do certain actions. Off the top of my head I can think of two talents that cut the time to do certain actions in half. I don't have the book in front of me, but I know theirs one for making an Astrogation check, and I want to say theirs one for slicing and or computers.
There's nothing in any book though that says how long these acts should take. I don't need specifics but it would be nice if their was a bit of guidance as to when you can enter hyperspace and how long it would take.
A talent that cuts time in half is much less useful if you have a GM who arbitrarily decides it takes two rounds, as opposed to one who decides it should take 6.