Now that I have my copy I have been reading up on Duty among other things and I have concerns. Take two groups and put them through similar missions with an identical Duty reward at the end (I know it should be based on their performance but lets just assume they were as good or as bad as each other). If one group has two players and one has four, the larger group will increase in contributor rank quicker, thus gaining rewards and be more likely to have their Duty activate than the smaller group. Additionally, any player who buys Duty at character generation is spending xp to help the other players gain rank quicker at no cost to themselves which seems unfair.
One of my issues is how likely is it that one group of rebels will increase all rank at exactly the same time? I would think not very, now I realize that this is a game mechanic that is designed to easily track how the characters are progressing within the rebel alliance but it seems a little off.
One thought might be for the point at which rank is increased to be lowered to between 20 and 25 and have each characters Duty count solely to their own increase in rank. Since you could effectively give Duty bonuses to individual characters based on their performance in the mission, that might change the promotions to being per character rather than the entire group at once.
What do others think?
E