Recovering strain when incapicitated

By SgtX, in Game Mechanics

Hello, I'm new to the board, so my apologies if this question has already been covered. But I wasn't able to find an answer that addressed my specific situation.

The question is this, how is strain recovered once a character has been incapacitated? Are they allowed to make the check for recovering strain that is available normally at the end of the encounter? If they fail this check, what are their options?

Since they're aren't, by my reading, allowed to take any actions until their strain is at a net positive, it seems the only avenue for healing strain - short of someone else healing them with a stimpak or somesuch - is to 'sleep it off' and wait for natural healing to occur, a process that would take at least overnight.

Am I missing something obvious, or is this the way exceeding your strain threshold is supposed to work?

Edited by SgtX

How much would they recover overnight?

I assume a 6-8 hour rest would be required to fully recover all lost strain so what if you divide that by the time they rest and recover a couple after an hour or so?