A long thread in the EotE forums:
...and I'm hoping the FFG folks can consider revising some wording for AoR. It seems to me Despair shouldn't take away Success, it's simply an additional condition.
RAW says if you fire into a melee with an ally, on Despair you hit your ally instead. But this basically cancels your success. Instead, you should hit your target, but *also* hit your ally, or cause some effect that triggers damage to your ally equivalent to at least the base damage of the weapon, if not the full damage caused.