I was under the impression that the reason why D&D had such a hard time with 4E is that their open D20 license (which, coincidentally, Gygax himself thought was a terrible idea) allowed certain other companies to literally steal their game system and ideas wholesale and make the claim that this copied property was the "true successor" to D&D. Also, although D&D lost market share for 4E, they also made money hand over fist with 4E and had a very successful line with tons of top-selling products. There's a reason why no one was competing with Wizards during 3E, and it's because Wizards is **** good at what they do.
FFG has two advantages in this aspect: Warhammer is a licensed and heavily protected property. Also, the d100 system used for DH isn't under an open license the way d20 was. I know that there is a group making its own successor version of WFRP 2nd edition, but I'd imagine as soon as they start trying to sell it, the hammer is going to come down hard.
I'm reserving judgment about what the new beta will bring with it, as I found the OW system to be workable. I just feel like game design is a technology the same as anything else, and there have been a lot of recent developments that really shine a light on the problems with the old WFRP d100 system. It's like Settlers of Catan. That game seems incredible when it's the first euro board game you've played. But, when you start to get to know other games, and get more experience with it, a lot of the flaws really start to shine, and you realize that half the fun of the game is the other people you're playing with. I think a lot of people forget that about playing old systems; a lot of the fun you've had with it comes from your friends, not the system itself. I'd personally prefer to play a really enjoyable game with my cool friends rather than a passable one. I hope that the new update is the former.
Howdy,
The "open license" for D&D 4th was VERY restrictive, which is why there was very little third-party support, and one of the reasons why 4th failed. The 3rd Edition and 3.5 Edition open licenses were VERY open, and EVERYBODY made money - WotC and all of the supporting companies. Some would argue that there was TOO much support and market saturation, but that is still argued. It was a *great* model.
WotC made money with the initial sales of 4th, but it TANKED. HARD. So much so that WotC stopped supporting 4th almost 2 years ago - they have been publishing "special" editions of previous incarnations of D&D (1st and 2nd Editions) just to keep the revenue stream up. Paizo and Pathfinder (basically D&D 3.75) overtook D&D in popularity and sales a few years ago...