Yeah, I'll be highly surprised if F&D doesn't have reprints of the five Force Powers we already have, along with maybe a couple of new ones (figuring a Healing power and an Injure-type direct damage power are pretty good bets).
FFG has already shown that they're going to re-invent the wheel for each core rulebook, as AoR and EotE both share a broad number of talents and even a few specializations, and are likely to be sharing even more talents and specializations as the product line continues to expand. After all, the WH40K proved that it's a viable marketing strategy with breaking the different campaign types out into separate core rulebooks, so it's not surprising that FFG is going to follow a model that works, just as WotC has followed the D&D model of "Player's Handbook, DM's Guide, and Monster Manual" that's worked since the days of TSR.
But the Wh40k games were completely different scales. They are not compatible with each other. That's why people were worked that the Star Wars books were going to be the same way. My problem is that they sound like they are TOO compatible. And really I don't know anyone that would want to just stick with one piece of Star Wars like people would in WH40K And I bet if they could people would cross those systems too.