For adversary custom weapons, you can set crit to 0. There was a couple of places in the editor where the minimum was 1, but I changed them to 0. Also, it appears that crits in the weapon editor always showed up as 1, since I wasn't setting the control at all I fixed that issue. And, I upped all of the crit maxes to 6. So it should be uniform now, with a min of 0 and a max of 6. You can add special dice to adversary special abilities now. Just type them in, like "[ABILITY]" , "[bOOST]", "[TRIUMPH]", etc. Any place with a description (and generally a preview box) can accept special symbols.
Awesome can't wait for you to post the build then. Thanks
Edited by archon007