3 hours ago, OggDude said:As for the other ones, most of the names used by improvements aren't actually added to the item by name, but the effect is added. For instance, you can tell if "Two-Handed" has been added if the weapon shows up as a two-handed weapon. You don't need a specific " Two-Handed : This is a two-handed weapon" feature, as it's redundant and needlessly takes up display space without providing any new information. This would be especially true if every single improvement had a separate feature line; it would be way too busy-looking and take up way too much space on the character sheet, as well as making it harder to read. If an improvement represent unusual or very specific features, especially things that are situational, it might have the improvement name in the description. Otherwise, improvements just add the listed effects.
I'm only pushing for those two changes (Two-Handed and Fine-Tuned Emitter) because of the inconsistency in the way the Features information is displayed in the Special column on the Inventory page when the character sheet is printed out. All the other features whose effects are listed in the "Features" section (e.g., Personalised Design, Disguised) get their bolded title listed before the description of said feature's effects.
In other words, I'm not angling for " Two-Handed : This is a two-handed weapon".
What I am angling for is " Two-Handed: 1 damage +1 Mod" and " Fine-Tuned Emitter: Add 1 Advantage to Combat Check Mod", where the underlined text is the additional text. (And maybe the removal of "Mod" in those two pre-existing descriptions.)
Currently there's no way to see that such a lightsabre is two-handed in the standard printed out version of the character sheet (unless the user chose to print out the additional item description page before finishing the crafting process).