Another Character Generator

By OggDude, in Star Wars: Edge of the Empire RPG

I installed the generator on my laptop and no matter what I try and do the specialization trees do not give the information. All they do is say refer to Page XX in *Insert Books Here* any way to fix this?

Doesn't need fixing, since it's not a bug :) I have to do descriptions that way because the fluff text is copyrighted, and I don't want an army of lawyers with mouse-ear arm bands descending on my home.

Descriptions can be updated using the data editor.

Sorry if this is a redundant question but how do i update the program while i still keep all of my custom items and character profiles?

Custom data is stored in a completely different place on your computer and is not touched in any way when you perform an update.

OOoook, thank you. I wasn't sure if it was a bug or if I was some how not installing the information correctly.

because the fluff text is copyrighted, and I don't want an army of lawyers with mouse-ear arm bands descending on my home.

To be legally correct, all the text is protected by copyright.

That being said, if they wanted to stop the product, they could close the thread at any time.

This also may be the longest thread in RPG forum history that hasn't devolve into complete bickering. Surely this is a record of some sort.

This also may be the longest thread in RPG forum history that hasn't devolve into complete bickering. Surely this is a record of some sort.

I'd be curious to know. Searches have to have a term to search for. I did do a search on "flight" (I think they ignore non-contextual words like "that" and "this") and there wasn't a topic anywhere near 6000 replies. Closest was about 3700.

I also believe that this forum in general gets the most traffic by far of any other FFG forum. I hope sales of SWRPG products reflects this so we'll keep getting goodies for years to come :)

Oggy,

Thanks for a fantastic tool. Believe it or not, it was the deciding factor in making the switch from a campaign I'm about to run using the old WEG D6 system to using the FFG system.

You've asked for suggestions, so here are my two centicreds:

Add me to those giving a thumbs-up to an atlas. If concerned about copyright, I'd agree with the suggestion of leaving the data set empty, and letting users enter in whatever locations they want to enter/use. A random planet creator would be icing on the cake, but not a necessity.

What are the odds of enabling a source filter in the Data Editor (similar to the one in the Character Generator)? As I'm getting books (now that I've opted to use the FFG system), I'm being a masochist and entering all of the pertinent data in to centralize it all, and avoid having to thumb through a multitude of books. It would make data entry much easier to keep track of what can be entered from the book in one's hands if we could filter down and see only the data from that book in the Data Editor.

Thanks again!

This also may be the longest thread in RPG forum history that hasn't devolve into complete bickering. Surely this is a record of some sort.

I'd be curious to know. Searches have to have a term to search for. I did do a search on "flight" (I think they ignore non-contextual words like "that" and "this") and there wasn't a topic anywhere near 6000 replies. Closest was about 3700.

I also believe that this forum in general gets the most traffic by far of any other FFG forum. I hope sales of SWRPG products reflects this so we'll keep getting goodies for years to come :)

The X-Wing forum is way busier. Unless you meant their Star Wars RPG forums.

This board has ~7,000 topics. The X-Wing board has 5 TIMEs that, and the games have been out around the same amount of time.

x-wing came out 2 years ahead of the Edge.

x-wing came out 2 years ahead of the Edge.

And it caters to competition.... Whereas RPGs cater to cooperation.

Take a wild guess as to which is more popular. ;)

This also may be the longest thread in RPG forum history that hasn't devolve into complete bickering. Surely this is a record of some sort.

I'd be curious to know. Searches have to have a term to search for. I did do a search on "flight" (I think they ignore non-contextual words like "that" and "this") and there wasn't a topic anywhere near 6000 replies. Closest was about 3700.

I also believe that this forum in general gets the most traffic by far of any other FFG forum. I hope sales of SWRPG products reflects this so we'll keep getting goodies for years to come :)

The X-Wing forum is way busier. Unless you meant their Star Wars RPG forums.

This board has ~7,000 topics. The X-Wing board has 5 TIMEs that, and the games have been out around the same amount of time.

Yeah, I was looking at the sub-forums. I generally don't venture past the SWRPG forums. Should have known that X-Wing would be more popular, considering how much of it I see going on at cons :)

Interesting statistics: this one topic accounts for 4.3% of the replies on this forum. The other 95.7% is divvied out between 7,717 other topics. The first message of this topic is the 9th most popular message on all the forums (based on "likes"), the other top 20 or so being... you guessed it... X-Wing messages :)

This also may be the longest thread in RPG forum history that hasn't devolve into complete bickering. Surely this is a record of some sort.

I'd be curious to know. Searches have to have a term to search for. I did do a search on "flight" (I think they ignore non-contextual words like "that" and "this") and there wasn't a topic anywhere near 6000 replies. Closest was about 3700.

I also believe that this forum in general gets the most traffic by far of any other FFG forum. I hope sales of SWRPG products reflects this so we'll keep getting goodies for years to come :)

The X-Wing forum is way busier. Unless you meant their Star Wars RPG forums.

This board has ~7,000 topics. The X-Wing board has 5 TIMEs that, and the games have been out around the same amount of time.

Yeah, I was looking at the sub-forums. I generally don't venture past the SWRPG forums. Should have known that X-Wing would be more popular, considering how much of it I see going on at cons :)

Interesting statistics: this one topic accounts for 4.3% of the replies on this forum. The other 95.7% is divvied out between 7,717 other topics. The first message of this topic is the 9th most popular message on all the forums (based on "likes"), the other top 20 or so being... you guessed it... X-Wing messages :)

Edited by rowdyoctopus

Hey Oggy what did you think of my suggestion for the atlas?

It was quite a laundry list :) If I were to get into that much detail, I'd like it to be from some official source. Unfortunately, the perfect place for something like that would have been Enter the Unknown (being for Explorers), but they went with something else.

My idea was more on the lines of mimicking the current planet data sheets, since those are standardized, and they don't necessarily have to be planets. They all have the same entries ("Astronavigation Data", "Orbital Metrics", "Government", etc), have an image on the right, and have an optional green side-bar highlighting something unique about the location. Besides being able to print out a data sheet (with a background color other than black; I normally have to invert the colors on those things before I print them out so I don't drain my ink cartridge), you could have a mini-database where you can search on the various fields.

The big issue is what part of the text is copyrighted and can't be included. "Background" most certainly couldn't be included, or the side-bar text. Alternatively, the descriptions could come from a PD source like Wookieepedia instead of FFG. For giggles, I could include a galaxy map (probably not the galaxy map from the CRBs; again, copyright issues), and plot your atlas locations on the map so you could click on them to bring up the data, something like points of interest on Google Maps.

Anyway, those were some of my thoughts. Random, or semi-random, generation of systems would be cool, but again, I wouldn't want to do my own thing only to have FFG come out with a completely different system down the road sometime.

Well, even today LFL uses the old WEG Star Wars sourcebooks as a basis for what they are doing. It's a tradition that started with LFL handing Timothy Zahn every WEG sourcebook to write the Thrawn series. I would say that you can't get any more official than that. The current data sheets are very close to what WEG did in their Scouts book, so that's not much of a problem. Also, the fields in the Galaxy Guide 8: Scouts is just a tad bit more in-depth than what FFG has done.

There are galaxy maps that fans have done, so see if you can use that. I think that would be an awesome thing to add.

OggDude,

Another request/recommendation: Combine Duty and Obligation into one chart since they are rolled the same way.

In my game we roll once for Obligation/Duty check the chart and whichever one of those we hit is the one that takes effect for that session. If the ones die also matched the Morality of one the two Jedi in the party that takes effect as well.

OggDude,

Another request/recommendation: Combine Duty and Obligation into one chart since they are rolled the same way.

In my game we roll once for Obligation/Duty check the chart and whichever one of those we hit is the one that takes effect for that session. If the ones die also matched the Morality of one the two Jedi in the party that takes effect as well.

I say keep them separate.

GM's can roll once, they don't have to. And besides the overlapping values would make things very confusing if everything was all crammed into one chart.

OggDude,

Another request/recommendation: Combine Duty and Obligation into one chart since they are rolled the same way.

In my game we roll once for Obligation/Duty check the chart and whichever one of those we hit is the one that takes effect for that session. If the ones die also matched the Morality of one the two Jedi in the party that takes effect as well.

I say keep them separate.

GM's can roll once, they don't have to. And besides the overlapping values would make things very confusing if everything was all crammed into one chart.

That is the point of making those two One chart. No overlapping values. It would be one or the other for the strain minus or the wounds added.

If you didn't want to make them a single chart how about making it an option checkbox on the group print out.

Edited by SilindeT

Oggdude,

If you do choose to do some kind of "Planet Utility", I would add it as a fourth tool on your launcher. If you combine the reputation tool with the Planet Utility, it could draw from the group tool.

That would allow the GM to type up the specifics of a particular planet and list the group's reputation with the various levels of society that they might encounter there.

For example:

Planet: Spintir

Reputation: Dawn Temple

Reputation: Frostwall Village

Reputation: Reles (General Populace)

Reputation: Reles (ISB Agent Heder Brant)

Reputation: Reles (Imperial Governer Caaria Haal)

Reputation: Reles (Gans Movers)

Reputation: Reles (Rebel Alliance)

That is just off the top of my head.

Sorry if this is a redundant question but how do i update the program while i still keep all of my custom items and character profiles?

Custom data is stored in a completely different place on your computer and is not touched in any way when you perform an update.

Thank you :)

Edited by Adhesive

OggDude,

Another request/recommendation: Combine Duty and Obligation into one chart since they are rolled the same way.

In my game we roll once for Obligation/Duty check the chart and whichever one of those we hit is the one that takes effect for that session. If the ones die also matched the Morality of one the two Jedi in the party that takes effect as well.

I say keep them separate.

GM's can roll once, they don't have to. And besides the overlapping values would make things very confusing if everything was all crammed into one chart.

That is the point of making those two One chart. No overlapping values. It would be one or the other for the strain minus or the wounds added.

If you didn't want to make them a single chart how about making it an option checkbox on the group print out.

How exactly would you suggest he make the following two charts into one?

Obligation

D100 - Source - Obligation - Size - Notes

01-30 - Group - Antagonist - 30 - The group as a whole has made Black Sun very mad at them.

31-40 - Neshira Calisto - Favor - 10 - Favor owed for information leaked to free a comrade.

41-50 - Lannin Neverar - Oath - 10 - Discover his past.

51-59 - Kiliian Jones - Bad Reputation - 9 - Loud Mouth Trouble Maker

60-68 - Korz Vixs - Obsession - 9 - Junk Hoarder

69-73 - Korz Vixs - Blackmail - 5 - Botched Job

74-78 - Lannin Neverar - Blackmail - 5 - Someone knows he is Force Sensitive and is Blackmailing him.

Duty

D100 - Source - Duty - Size - Notes

01-16 - Group - Support - 16 - The Group is often used to pull odd jobs transporting cargo or Personnel between bases.
17-29 - Jace Darrick - Combat Victory - 14 - Jace Strives to Defeat the Empire where ever he encounters it.
30-41 - Jace Darrick - Resource Acquisition - Jace is more than happy to steal Imperial equipment rather than just blow it up.
42-47 - Dasha Deleon - Space Superiority - 6 - Dasha will happily engage any Imperial Pilot stupid enough to fire upon her ship, the "Valiant Endeavor".
48-51 - Dasha Deleon - Air Superiority - 4 - Dasha has used the "Endeavor" to provide Air support to Alliance ground operations.
52-55 - Korz Vixs - Tech Procurement - 4 - Vixs is keen to look out for Imperial designs or Specifications that he can adapt for Alliance use.
56-59 - Neshira Callisto - Intelligence - 4 Neshira has started putting he hacking skills to use for the Alliance, gaining insight into Imperial Agendas.
60-64 - Counter Intelligence - 4 - Neshira has also used her computer skills to scramble Imperial signals in order to prevent a spy from transmitting out.
65-66 - Internal Security - 2 - Lannin kept a spy from escaping with vital data about a new rebel base.
When your group is very active burning and gaining Obligation and earning Duty, the two charts being separate is vital. There is absolutely NO way to effectively combine these two charts and be able to check it with a single percentile roll.
Edited by Dakkar98

Oggdude,

If you do choose to do some kind of "Planet Utility", I would add it as a fourth tool on your launcher. If you combine the reputation tool with the Planet Utility, it could draw from the group tool.

That would allow the GM to type up the specifics of a particular planet and list the group's reputation with the various levels of society that they might encounter there.

For example:

Planet: Spintir

Reputation: Dawn Temple

Reputation: Frostwall Village

Reputation: Reles (General Populace)

Reputation: Reles (ISB Agent Heder Brant)

Reputation: Reles (Imperial Governer Caaria Haal)

Reputation: Reles (Gans Movers)

Reputation: Reles (Rebel Alliance)

That is just off the top of my head.

Hmmm... while a reputation group may be related somehow to a location, there's a good chance that they won't be, either. For instance, the Rebellion, the Empire, the Pykes, the Black Sun, the <insert dangerous name here> Pirates, etc., aren't tied to a single place. Now, if I had a reputation system in place (which I don't), then I could see having an optional link to an atlas location, if one is appropriate. So in your example, the reputation for Heavy Gan and the Movers on Reles could have a link to the Reles Atlas location.

It seems like an atlas is outside the scope and purpose of this software.

It seems like an atlas is outside the scope and purpose of this software.

Well, as it is, what the software does is let you create and modify various items, such as characters, adversaries, encounters, groups. bases, and vehicles, store them for future use, and print them out. What the software is not intended for is a play aid (except perhaps as a look-up database for items and the like).

So, in that regard, an atlas would fit the profile. You could create and modify locations, store them for future use, and print them out for your games. The only thing that it wouldn't do is interact with the other items, unless we can think of a way to link them to characters, adversaries, etc. Someone mentioned linking reputation groups to locales (of course, the software doesn't support reputations currently). Maybe bases could have a back link to the data sheet where the base is located, or a character could have a link to where he was born. I'm sure we could come up with more clever uses and integrations for location data sheets.

It seems like an atlas is outside the scope and purpose of this software.

Well, as it is, what the software does is let you create and modify various items, such as characters, adversaries, encounters, groups. bases, and vehicles, store them for future use, and print them out. What the software is not intended for is a play aid (except perhaps as a look-up database for items and the like).

So, in that regard, an atlas would fit the profile. You could create and modify locations, store them for future use, and print them out for your games. The only thing that it wouldn't do is interact with the other items, unless we can think of a way to link them to characters, adversaries, etc. Someone mentioned linking reputation groups to locales (of course, the software doesn't support reputations currently). Maybe bases could have a back link to the data sheet where the base is located, or a character could have a link to where he was born. I'm sure we could come up with more clever uses and integrations for location data sheets.

If you were to do a atlas I would suggest giving a listen to the GM Holocron episode of the Order 66 podcast.

When transferring items in inventory using the GM Tools' group editor, it will automatically stack similar items even if those items have been renamed.

Further, there is no inventory management mechanism for vehicles (unlike bases and party inventory).

Thanks for the continued updates! This program is really fantastic - it's made managing games so much easier. I have a couple questions as to what's possible:

  1. Is there any way to hide some things from the compact sheet? Some racial characteristics are very handy to have written out (e.g. the Quarren ink spray) but some just unnecessarily take up space (e.g. the Cathor's claws - as far as I know, every aspect of their bonus is represented in Unarmed's changed stats.)
  2. Is there a way to remove the Lightsaber skill from a character sheet? In my EotE game, one of the characters found a Fusion Cutter, which is from one of the other rulebooks. Now, assumedly because they have non-EotE content tied to their character, they always have a Lightsaber skill listed under their combat skills. It's not a big deal at all, but I was wondering if there was a way to avoid that.

Thanks again!

Edited by Shaleblade