Skill system general thread, feel free to add your own thoughts.
I really, really like the new skill system. While I kinda like granularity with skills, DH was maybe a bit too much with its intermixing of skills and talents in the various rank tables. (Although part of the fun was trying to find hidden nuggets, good and fun combinations.)
And the classifications make sense overall with a few debatable exceptions.
Most notably:
Evade includes mental defense (Deny the Witch)? Really? That is just implausible. I put a rank in it and can better dodge and evade mental attacks? The main criteria for grouping former seperate skills together has to be that it is sufficiently conceivable that if you improve in one Skill Use, you also improve in the others.
I get better at inquiring people? Okay, I wont necessarily get better at investigating the books but it's imaginable. Sufficiently plausible.
But do inquisitorial training programs really tie dodging with mental resistance? I'd like to urge you to take the Skill Use Deny the Witch out of it and make it (with another Skill Use) a skill of its own. Or better yet: make it a talent.
Alex