So, the last one in the moment, this one is about Talents & Traits.
10 things that jumped into my eyes:
1.) Takedown seems to be too powerful
--> there should be some kind of saving throw for the target related to its Strength and/or Size
Otherwise I can take down the slow but tough Techpriest with ease.
2.) Marksman is too weak
--> -10 would be enough, -20 is too much
3.) Preternatural speed --> 1m is not called that way !
at least give it Ag-Bonus/2 (rounded up)
4.) I miss Frenzy / Battle Rage as Talents
Did I miss them somehow, or why are they gone ??
Also, the Trait Unnatural Attribute is gone ?
--> Due to higher attribute values now ?
5.) Keen Intuition should be limited to 1 or max. 2 re-attempts
--> otherwise Observation-Tests will be useless
6.) Coordinated Interrogation - too expensive, if several should buy it for a good effect
7.) Peer seems a little cheap to me
--> as it also has an Influence impact, it should be a little more expensive
8.) not a Talent but a skill --> First Aid (Medicae(A)) seems too unrealistic
In this way, after a fight, at least 50% of the wounds will suddenly disappear, and even critical ones might become regular ones.
--> better: limit First Aid on 1 use per X hours per acolyte; everything else needs to be natural healing and/or extended care. Critical wounds only healable by extended care.
Healing exploits are very very common.
Otherwise having 1 character with Ag 50+ and Medicae 20+ has no problem at all to heal other characters during combat. Warrior has four wounds --> your Chirurgeon heals within 1 round (4 AP) 70%+ of them --> 3 of 4. Almost dead to a small cut in 5 seconds ??? Come on...
At the very least, limit it to healing 1 wound per 1h per acolyte.
9.) Untouchable: not really a trait, but worth mentioning
--> too much nerfed and not in line with fuff anymore
10.) Mechanicus Implants - where are they gone ?
--> a Techpriest Elite Package with the Implant Set would be good (this set could allow certain Techpriest-only implants); I would make this package NOT to cost a cybernetics slot though.
Comments ? Corrections ?
Edited by GauntZero