I've noticed that, as it stands now, any armour can basically be destroyed in about three hits of a power sword, up to and including power armour. This is pretty silly. I think the best way to fix this, is to make the 'wrecked' result not actually mean the armour becomes useless. Instead, it should apply some heavy penalties.
I'm thinking something along the lines of reducing agility (wearing bent, damaged armour wouldn't be easy to move in), and reducing the overall armour given by a point or two. This means your carapace chest plate or light power armour isn't totally destroyed by a power sword, it's just compromised to the point it may be more inconvenient to wear it than to not.
Thoughts? This topic could also be a decent place to discuss what Item Status does to equipment in general, especially with respect to the power field's powerful new ability.