Careful, spoiling materials below.
I would like to share with the ones interested some additional materials I made based on the huge and quality work found on Gitzman's website .
You can basically find two sections:
- GM section with plans and maps labelled with information that would normally not be available straight immediately but discovered in the course of the campaign achievement.
- PC section with plans and maps that would not harm the suspense to be felt by the PC while discovering their surroundings step by step.
I know there are several schools right here with GM's wanting as less materials as possible to keep their mind free and not be bound by too detailed maps related materials, and other GM's like me feeling more comfortable with quite more detailed plans and maps as a basis for futher dramatic narration ahead.
Anyway, here are some examples of what you can find on the two sections. Once again, thanks for Gitzman and his collaborators for having created fantastic Map Tools materials on which I based myself to further detail the world 'An Eye for an Eye' takes place.
Last remark, I developed the documents with a french language perspective, being... french speakig playing with likewise-sort friends, so the labels are in french.
The maps and plans have been realised in such a way that it was based on the information explicitly found described in the scenario document, without too much extrapolation, left the the discretion of the acting GM.
Please make me aware of any discrepancies, incoherences or any other remark to help improving the yet available stuff.
Examples