Hi all,
This is a request for help with designing an adventure for an ongoing play-by-message-board WFRP campaign, so if you're one of my players (the username I GM under is LCP and the campaign in question has had instalments called 'The Hour After Midnight' and 'The Lord of Lost Heart'), shoo!
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I'm currently trying to come up for a third adventure in a long-running WFRP 2E campaign. We've just finished the second adventure, and I find myself without a concrete plan. What I do have is a list of suggestions/requests from my players.
- One of them wants to go back to his character's home town – a fishing port on the Empire's northern coast.
- One of them is an initiate of Ranald, and wants an opportunity to go Ranald-er and enter the Priest career.
- I think most of them are keenly expecting Dark Elves.
This last point is the one I'm having trouble with – I just can't figure out a good Dark Elf plot to hinge the game around. Which is not to say I don't have plenty of material to work with:
- One of the PCs is a Dark Elf herself. She was a sorceress with the raiding fleets, but a traumatic miscast during a raid that went wrong led to her being left for dead by her chums, with amnesia and a permanent caster-level downgrade (starting the first game as a bog-standard Elf Apprentice Wizard).
- Said PC has become entangled in a romance with the PC who wants to go back to his home village. I'd like to throw a spanner or two in the works there, (A) because I don't think this world should be too tolerant of cross-species couplings and (B) because they are getting too mushy and sentimental about it.
I've always had the elf earmarked for her backstory to come back and bite her, and having some Druchii rock up to remind her that she's a sworn bride of Malekith seems a good way to pour a bucket of cold water over the PC romance. Her boyfriend's home town being on the coast also provides an excellent opportunity to have the Dark Elves enslave or kill some family members and show the guy exactly what kind of company his girlfriend used to keep.
Trouble is, I can't seem to get past this point in my planning. For WFRP's power scale, a Dark Elf slaving raid seems more like “elves fall, everybody dies” than an actual plot that the PCs can get involved with. I need something a bit more complex and involving.
So, suggestions please! Any Dark Elf plot hooks you can come up with, I'd be grateful to hear. I'm going to expand a bit on my own ideas below the break, but you can stop reading here if you want to.
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OK, so, further ramblings:
Personally, I'm wondering if I'm drawing a blank because the Dark Elves just aren't to my taste. Gav Thorpe's on the record as saying that he knows their society shouldn't really work, but he doesn't care because it's more about the atmosphere and themes behind them. I don't begrudge him that point of view, but at the same time I feel like that makes them poor WFRP villains. In a campaign that's been mostly about sewers and rats and corrupt watchmen and contaminated meat pies, sea-serpent-riding elves with magic floating castles seem a little bit out of place. The only bit of inspiration I've managed to glean from the tabletop materials is the Cauldron of Blood... I feel like there's a WFRP angle to be got out of that (and Death Night in particular) somewhere.
To that end, I'm thinking I'll hold the Dark Elves back to the very end, and mix them in with a much heavier helping of humans. I'm thinking a human cult of Khaine might be a natural fit there, or some nobles who have need of a really good assassin. I'm finding this fairly tricky as well, though – people who live on the coast ought to know about these elven slavers that are always raiding and pillaging, so having the Dark Elves dupe them risks making them look like they're holding the idiot ball.
I'm also thinking that I could possibly do a bait-and-switch with the Dark Elves – either use the fact that the players have OOC expectations of Dark Elves to fool them when a different enemy is at work, or genuinely use Dark Elves, but as second-string villains to a bigger, hidden enemy. The campaign's first adventure featured Skaven, and I have a hankering to bring them back...