How do you fight a door? Armor and health stats are given for a sealed door but with most GM's i've seen using the rule of "you always had just enough ammo with you" for standard munitions and the door being unable to fight back surely it's just an instant victory. I may be overthinking this but when a sealed bunker door is in the way how are you meant to go about with forcing it open?
The only use for this I can think of is the longer they spend shooting at it the more likely something is attracted by the sound.
Edited by TheDauntlessFew