1) Can neutral cards be played as resources or can resources only be a card with a color icon
2) Why would you want to attach three icons to a story? I don't understand the purpose. There is a card in one of the decks that attaches 3 terror icons to a story. Why?
3) if a card strips toughness off everyone committed to a story, and a character is there that has toughness and one wound does that character die instantly because toughness is removed?
4) the greater deep one causes a wound to all other characters when he is committed to a story. If he commits in his action phase and I move someone in to commit as the defensive player I would NOT take a would correct? Because when the Deeper One committed at the time there was no one else there.
Also if he commits and and brings a fellow character with him on his side do his own characters take wounds?