I was making and advancing up a Commissar, went heavy on the social and command stuff and grabbed those 2 talents along with other essentials. but these two only affect Comrades and their fear results. Now initially I didn't even realize that was the case, i thought they'd be like the other games' versions of these talents. And then I read them and saw they affected only the comrades and I'm like, wait…I thought Comrades didn't even make fear rolls? And they don't, if their PC makes it, they make it, if their PC doesn't then they don't.
So then I'm thinking…ok maybe this is helpful. But it even says under comrades that if they become immune to pinning or fear somehow (which is basically what these Talents do), their options are still limited. So is it worth it to take these Talents? not just for a Commissar, but for anyone?
For what it's worth i definitely took a high level of Command plus Fellowship and took the Galvanizing Presence ability, that seems to be the best way to keep morale going, better than these two talents anyway. Plus the Commissar has a high WP, and Resistance to Fear and Unshakeable Faith and Nerves of Steel. So as long as the Commissar is ok, they should be able to cancel anyone else's fear .