**If your a player who just encountered a Archeotech probe, stop reading now!**
So I have this issue. My generally, puritan players captured a probe, with obvious proscribed tech (an Artificial Intelligence) and brought it into their ship. Agianst the protests of the senior (NPC) tech priest, they studied it and attempted to copy its data to their ship. I had them roll to see if they succeeded in transfering only the data and they failed (though they do not know it yet). So now their ship has an AI, a pissed off senior tech priest and as a bonus, they successfully corrupted a junior tech priest who now has a serious interest in forbidden tech..
My initial thoughts are that they could never bring the ship to a forge world/ or some equivelent place. The players should get the rival(mechanicus) unless they take care of the senior tech priest before he reports back.
At some point, they are going to realise they have an AI on their ship and I am wondering how I should make that a fun/memorable encounter. Any thoughts?
ps.
This is an ascension campaign, using the 'lure of the expanse adventure and the team includes an inquisitor.