Neither the old (pre-BC) nor the new RoF rules sit well with me. I just don't like them! My proposed fix, which hasn't been playtested but I want input on;
Single Shot: no modifier to hit.
Semi-Auto: no modifier to hit. Inflicts a hit every DoS beyond the original, the way Full-Auto currently works. This reflects the tight grouping in a small burst.
Full Auto: no modifier to hit. Inflicts a hit every two DoS beyond the original, the way Semi-Auto currently works. This reflects the inherent inaccuracyin spraying and praying.
This encourages higher BS scores and makes Semi-Auto more viable, which is important to me. I didn't like how Full Auto was the key to victory in the old rules, but the whole "if you take a second to aim and fire one bullet, your odds of hitting go up 20%" thing that the current rules are rocking. This change makes it so the trained marksman are better at shooting while those with no clue which end has the bullets coming out of it shouldn't flock to one magical fire setting. Soldiers should be using tight, controlled bursts more often than they take individual shots or spraying lead (las?) all over the place.
Thoughts?