Hi to all!
Can you please clarify to me (with my legacy of D&D games) - is there 'Soft Cover' concept in Deathwatch?
I'll explain - soft cover is when one creature provides cover to another creature behind it.
Hi to all!
Can you please clarify to me (with my legacy of D&D games) - is there 'Soft Cover' concept in Deathwatch?
I'll explain - soft cover is when one creature provides cover to another creature behind it.
Nope. It is assumed that whenever someone is shooting past an enemy to hit a target behind them that there is enough space to do so.
I'd go with: If specific body part is to be hit and that body part is behind someone else then the hit is taken by the poor guy in-front.
Griautis said:
I'd go with: If specific body part is to be hit and that body part is behind someone else then the hit is taken by the poor guy in-front.
Sounds like the basic cover system. I was thinking of suggesting something similar. Keep it narative though, unless a character is hostage-bear-hugging another character for cover then theres going to be many times you're still able to shoot around the guy in front to hit the guy in back.