So, for thematic reasons I wanted to make a deck I could throw Fett into, and see if I could come up with something that could at least work, even if it wasn't a deck that would end up being brokenly overpowered (*cough* Han Solo *cough*). So I started with 2x Bespin Exchange, and said "Ok, capture…what else captures? Take Them Prisoner has that capture event card, and the objective itself can work with Bespin Exchange and Bounty Collection if it comes up later." So I threw 2x that in.
Then I realized it also had that trooper event, so I thought "Hey, why not make a super trooper deck, toss out 2x Ultimate Power and 1x Recon Mission, throw in 2x Bespin Exchange and 1x Lord Vader's Command?" So that's what I did:
Scum and Villainy
1x Lord Vader's Command
I went 2x D&D over LVC simply because I like control room better than Comm Officer, and Bounty Collection doesn't work with Comm Officer anyway. The way I see it, the best use for Bounty is to remove a token off of a Control Room or an objective that has 2 tokens on it, so I get it back a turn early. Taking a token off of a card that has only 1 token just frees it up for me to play events during the conflict phase (which might be the right call sometimes), which seems underwhelming.
Has anybody tested a deck like this yet? I haven't, just something I brainstormed today.
Micah