I recently picked up a copy of this game and have enjoyed a few test sessions where my game group learns the game. Only one full 3 player game so far. The initial reactions are positive and all seem to think its a highly interesting game wich we will enjoy for quite awhile. But I do have a few questions I have been unable to find answers to so far. It may be I have just missed it but I'd apreciate some help if anyone knows the rulings. We only have the basic version of the game (TI3) so all questions are in that context.
1. Transfer production: Is it possible to build a Space dock in one of the two systems, if one space dock is already present in one of the 2 activated systems? (Obviously not building more than 1 space dock/planet), is it allowed to build more than one space dock in systems containing multiple planets?
2. On a regular production action, is it allowed for a player to build both a space dock and units in a system containing multiple planets? i.e build a space dock on an empty planet and units in the pre existing space dock?
2b. Is it possible to build more than 1 space dock in a system if it contains multiple planets?
3. Retreats- I am not clear as what is meant by ""an adjacent system that has previously been activated by the withdrawing/retreating player." A system activated anytime previously in the game or previously in the current round? If the answer is anytime previously in the game, can a fleet that has retreated to an system not activated this round be moved by a future activation this round?
If the answer is only to systems activated this round that severely limits the retreat options for any fleet. I am guessing the only retreat destination is to a region activated the current round, to prevent retreating/withdrawing units to be re activated. (unless you have warfare card or similar).
Thanks in advance,
Adam